POV-Ray : Newsgroups : povray.general : BUG? - POV can't do math! Server Time
6 Nov 2024 04:15:46 EST (-0500)
  BUG? - POV can't do math! (Message 1 to 5 of 5)  
From: Tim Hamza
Subject: BUG? - POV can't do math!
Date: 6 Nov 2002 13:01:34
Message: <3dc958fe@news.povray.org>
Sorry if this is a known bug, I don't read the groups religiously.

In the message window after a recent render I got this info:

----------------------------------------------------------------------------
Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
Time For Photon:   0 hours  0 minutes   3.0 seconds (3 seconds)
Time For Trace:    2 hours 13 minutes  43.0 seconds (8018 seconds)
    Total Time:    2 hours 13 minutes  42.0 seconds (8022 seconds)
----------------------------------------------------------------------------

The seconds add up, but the long format times are screwy.

Tim


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From: Tim Hamza
Subject: Re: BUG? - POV can't do math!
Date: 6 Nov 2002 13:10:44
Message: <3dc95b24$1@news.povray.org>
Sorry, brains not working yet, my specs:
Win2000 SP3, POVRay for Windows 3.5
dual P3-1000, 256ram

Screenshot in p.b.images

And, oh crap, just saw the email is wrong, wow haven't posted to this server
for awhile.

Tim

"Tim Hamza" <tha### [at] flashnet> wrote in message
news:3dc958fe@news.povray.org...
> Sorry if this is a known bug, I don't read the groups religiously.
>
> In the message window after a recent render I got this info:
>
> --------------------------------------------------------------------------
--
> Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
> Time For Photon:   0 hours  0 minutes   3.0 seconds (3 seconds)
> Time For Trace:    2 hours 13 minutes  43.0 seconds (8018 seconds)
>     Total Time:    2 hours 13 minutes  42.0 seconds (8022 seconds)
> --------------------------------------------------------------------------
--
>
> The seconds add up, but the long format times are screwy.
>
> Tim
>
>


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From: hughes, b 
Subject: Re: BUG? - POV can't do math! (or time...?)
Date: 13 Nov 2002 05:14:03
Message: <3dd225eb@news.povray.org>
"Tim Hamza" <tim### [at] frontiernet> wrote in message
news:3dc95b24$1@news.povray.org...
> Sorry, brains not working yet, my specs:
> Win2000 SP3, POVRay for Windows 3.5
> dual P3-1000, 256ram
>
>
> --------------------------------------------------------------------------
> > Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
> > Time For Photon:   0 hours  0 minutes   3.0 seconds (3 seconds)
> > Time For Trace:    2 hours 13 minutes  43.0 seconds (8018 seconds)
> >     Total Time:    2 hours 13 minutes  42.0 seconds (8022 seconds)
>
> --------------------------------------------------------------------------
> >
> > The seconds add up, but the long format times are screwy.

Seeing that you hadn't any responses until the later message I figured I'd
look for this one.

I never noticed this happen. Maybe it would be a peculiar effect but I have
to wonder if a dual CPU system could mess up the time calculation.
--
Farewell,
Bob


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From: Tim Hamza
Subject: Re: BUG? - POV can't do math! (or time...?)
Date: 13 Nov 2002 12:09:04
Message: <3dd28730@news.povray.org>
"hughes, b." <omn### [at] charternet> wrote in message
news:3dd225eb@news.povray.org...
> "Tim Hamza" <tim### [at] frontiernet> wrote in message
> news:3dc95b24$1@news.povray.org...
> > Sorry, brains not working yet, my specs:
> > Win2000 SP3, POVRay for Windows 3.5
> > dual P3-1000, 256ram
> >
> >
>
> --------------------------------------------------------------------------
> > > Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
> > > Time For Photon:   0 hours  0 minutes   3.0 seconds (3 seconds)
> > > Time For Trace:    2 hours 13 minutes  43.0 seconds (8018 seconds)
> > >     Total Time:    2 hours 13 minutes  42.0 seconds (8022 seconds)
> >
>
> --------------------------------------------------------------------------
> > >
> > > The seconds add up, but the long format times are screwy.
>
> Seeing that you hadn't any responses until the later message I figured I'd
> look for this one.
>
> I never noticed this happen. Maybe it would be a peculiar effect but I
have
> to wonder if a dual CPU system could mess up the time calculation.
> --
> Farewell,
> Bob
>

Thanks for the response!

I looked back through the rerun dialog stats and found another instance of
this.  Probably pointless, but included are the stats.  Both occurences are
on the same scene but I have not yet been able to reproduce it again.
Unfortunately its a somewhat slow to render scene and so has only been
rerendered a few times so far.  Will get back if I find anything.

More time errors:

[Renderer]
All_Console=On
Antialias_Depth=1
Antialias=On
Antialias_Threshold=0.3
Bits_Per_Color=8
Bounding=On
Bounding_Threshold=3
Buffer_Output=Off
Buffer_Size=0
Clock=0
Continue_Trace=Off
Create_Histogram=Off
Create_Ini="rerun.ini"
Cyclic_Animation=Off
Debug_Console=On
Display=On
Display_Gamma=2.2
Draw_Vistas=Off
End_Column=1
End_Row=1
Fatal_Console=On
Fatal_Error_Command=
Fatal_Error_Return=I
Field_Render=Off
Final_Clock=1
Final_Frame=1
Height=600
Histogram_Name=""
Histogram_Grid_Size=0.0
Initial_Clock=0
Initial_Frame=1
Input_File_Name="rot-sweep test.pov"
Include_Header=""
Jitter_Amount=0
Jitter=Off
Light_Buffer=On
Odd_Field=Off
Output_Alpha=On
Output_File_Name="D:\images\"
Output_File_Type=n
Output_To_File=On
Palette=3
Pause_When_Done=Off
Post_Frame_Command=
Post_Frame_Return=I
Post_Scene_Command=
Post_Scene_Return=I
Preview_End_Size=1
Preview_Start_Size=1
Pre_Frame_Command=
Pre_Frame_Return=I
Pre_Scene_command=
Pre_Scene_Return=I
Quality=9
Remove_Bounds=On
Render_Console=On
Sampling_Method=2
Split_Unions=Off
Start_Column=0
Start_Row=0
Statistic_Console=On
Subset_End_Frame=1
Subset_Start_Frame=1
Test_Abort_Count=100
Test_Abort=On
User_Abort_Command=
User_Abort_Return=I
Verbose=Off
Version=3.5
Video_Mode=0
Vista_Buffer=On
Warning_Console=On
Width=800
Library_Path="C:\Program Files\POV-Ray\INCLUDE"
Library_Path="C:\WINNT\Fonts"

[Environment]
Date=Tue Nov 05 02:19:26 2002

CurrentDirectory=C:\Program Files\Moray\POVSCN
[Statistics]
StartRender=1036487966
StatLn00="Statistics for rot-sweep test.pov, Resolution 800 x 600"
StatLn01="------------------------------------------------------------------
----------"
StatLn02="Pixels:          480605   Samples:          645264   Smpls/Pxl:
1.34"
StatLn03="Rays:          13668623   Saved:           3494824   Max Level:
10/10"
StatLn04="------------------------------------------------------------------
----------"
StatLn05="Ray->Shape Intersection          Tests       Succeeded
Percentage"
StatLn06="------------------------------------------------------------------
----------"
StatLn07="Mesh                           3904529         2116875     54.22"
StatLn08="Plane                         18495928         3927044     21.23"
StatLn09="Torus                          4947349         1303314     26.34"
StatLn10="Torus Bound                    4947349         1437427     29.05"
StatLn11="Triangle                      51659147         7366357     14.26"
StatLn12="Bounding Box                 586190624       216398039     36.92"
StatLn13="Light Buffer                 424413727       147843483     34.83"
StatLn14="Vista Buffer                  11228166         7548426     67.23"
StatLn15="------------------------------------------------------------------
----------"
StatLn16="Roots tested:              1437427   eliminated:
902446"
StatLn17="Calls to Noise:            3557157   Calls to DNoise:
3557167"
StatLn18="------------------------------------------------------------------
----------"
StatLn19="Shadow Ray Tests:         12658233   Succeeded:
4331257"
StatLn20="Reflected Rays:            6787439   Total Internal:
1278057"
StatLn21="Refracted Rays:            3571382"
StatLn22="Transmitted Rays:            61838"
StatLn23="------------------------------------------------------------------
----------"
StatLn24="Radiosity samples calculated:      26027 (0.66 percent)"
StatLn25="Radiosity samples reused:        3914556"
StatLn26="------------------------------------------------------------------
----------"
StatLn27="Smallest Alloc:                 25 bytes   Largest:
53288"
StatLn28="Peak memory used:         10198754 bytes"
StatLn29="------------------------------------------------------------------
----------"
StatLn30="Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)"
StatLn31="Time For Trace:    0 hours 31 minutes  34.0 seconds (1892
seconds)"
StatLn32="    Total Time:    0 hours 31 minutes  33.0 seconds (1893
seconds)"
FinishRender=1036489861

Tim


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From: hughes, b 
Subject: Re: BUG? - POV can't do math! (or time...?)
Date: 13 Nov 2002 15:33:15
Message: <3dd2b70b@news.povray.org>
"Tim Hamza" <tim### [at] frontiernet> wrote in message
news:3dd28730@news.povray.org...
>
> StatLn30="Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)"
> StatLn31="Time For Trace:    0 hours 31 minutes  34.0 seconds (1892
> seconds)"
> StatLn32="    Total Time:    0 hours 31 minutes  33.0 seconds (1893
> seconds)"

Weird. Don't have clocks that run backward at home, do you? Only joking. I'm
going to be paying closer attention to the times now. If it happens on this
typical single CPU computer too maybe it's something amiss in the way the
program handles that. But if a really rare occurance then no one might ever
see this happen too. Maybe Chris Cason knows how the timings could have
gotten buggy since he added a CPU counter too. Just might be too obscure a
thing going on too though, not like it's doing much but slipping up a digit.
--
Farewell,
Bob


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