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Hi, all, following is a very simple scene, why the image is not so smooth,
have any ideas?
/////////////////////////////////////////////////////////
camera {
location <0, 2, -3>
look_at <0, 1, 2>
}
sphere {
<0, 1, 2>, 2
texture {
pigment { color rgb<1,1,0> }
}
}
light_source { <2, 4, -3> color rgb<1,1,1>}
/////////////////////////////////////////////////////////
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Only two possibilities I can think of. Either you are not using antialiasing
or your monitor isn't set to 24-bit color or higher. If it is a unsmooth
edge line then the answer is to turn on AA (antialiasing), if it's color
banding on the surface of the sphere then it's color depth.
I wouldn't think it's a POV-Ray image display or file output thing unless
you aren't using the defaults.
"czl" <czl### [at] 192 168.1.2> wrote in message news:3dbe1d50@news.povray.org...
> Hi, all, following is a very simple scene, why the image is not so smooth,
> have any ideas?
> /////////////////////////////////////////////////////////
> camera {
> location <0, 2, -3>
> look_at <0, 1, 2>
> }
> sphere {
> <0, 1, 2>, 2
> texture {
> pigment { color rgb<1,1,0> }
> }
> }
> light_source { <2, 4, -3> color rgb<1,1,1>}
Post a reply to this message
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![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
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![](/i/fill.gif) |
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![](/i/fill.gif) |
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![](/i/fill.gif) |