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Heh, sorry for the 'over-imaginative' title guys...
Ok, I'm working on a space scene with a small battle going on between a few
spacecraft. What I want to know is: What is the best way to create a small
explosion in the distance (10-20miles?) as if one of the ships got hit and
destroyed?
I guess a bit of media would be involved but any hints or tips would be
welcome.
Thanks.
~Steve~
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On Wed, 4 Sep 2002 19:46:13 +0100, "St." <dot### [at] dotcom> wrote:
> I guess a bit of media would be involved but any hints or tips would be
> welcome.
try http://news.povray.org/search/?s=explosion
ABX
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> Ok, I'm working on a space scene with a small battle going on between a few
> spacecraft. What I want to know is: What is the best way to create a small
> explosion in the distance (10-20miles?) as if one of the ships got hit and
> destroyed?
>
> I guess a bit of media would be involved but any hints or tips would be
> welcome.
Many moons ago, H.E. Day posted an explaosion animation in
povray.binaries.animation which used media. You might want to have a
look for it there.
Jamie.
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Thanks ABX, Jamie, found it.
~Steve~
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Actually, although I've got it working fine, can someone help me here? Mr. Days
code is/was meant for animation I believe, and I have a feeling that I will be
using the code quite a lot in my scene. The thing is, can I clean it up -without-
the animation code? Hope this makes sense, i.e., can I get rid of all the 'clock',
'animation' references to make the files smaller and still keep my image as it is?
Thanks for any info,
~Steve~
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