POV-Ray : Newsgroups : povray.general : Saving Photon maps Server Time
18 Nov 2024 13:16:27 EST (-0500)
  Saving Photon maps (Message 1 to 4 of 4)  
From: Patrick Dugan
Subject: Saving Photon maps
Date: 20 Aug 2002 20:23:20
Message: <3d62dd78@news.povray.org>
I know that if anything changes within a scene you need to save (rather than
load) a new photon map file.  Does the same thing hold true if you alter the
render size?  For example I render an image at 320x200 and save the photon
map.  Would I use the same map if I rendered the same scene at 1280x1024 or
will it need to be "reshot"?


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From: Mark Wagner
Subject: Re: Saving Photon maps
Date: 20 Aug 2002 23:24:36
Message: <pan.2002.08.21.03.23.51.442217.210@gte.net>
On Tue, 20 Aug 2002 20:23:03 -0400, Patrick Dugan quoth:

> I know that if anything changes within a scene you need to save (rather
> than load) a new photon map file.  Does the same thing hold true if you
> alter the render size?  For example I render an image at 320x200 and
> save the photon map.  Would I use the same map if I rendered the same
> scene at 1280x1024 or will it need to be "reshot"?
 
From a recent posting of mine in povray.advanced-users:

>Rafal 'Raf256' Maj wrote in message ...
>>Hi,
>>when data for photons and/or media can NOT be safle loaded ?
>>I ques that camera moving/rotation is alwys safe, and any other changes is
>>scene (objects or lights) is not safe - is this correct ?
>
>
>Moving the camera is always safe.  Moving lights that do not cast photons is
>always safe.  Moving objects that do not have photons shot at them, that do
>not recieve photons, and would not recieve photons in the new location is
>always safe.  Moving an object that recieves photons to a new location where
>it does not recieve photons is sometimes safe.  Moving an object to a
>location where it recieves photons, moving an object that has photons shot
>at it, or moving a light that casts photons is not safe.
>
>Changing the texture of an object that recieves photons is safe.  Changing
>the texture of an object that has photons shot at it produces results that
>are not realistic, but can be useful sometimes.

In general, changes to the scene geometry require photons to be re-shot.
Changing the camera parameters or changing the image resolution does not.

-- 
Mark


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From: Patrick Dugan
Subject: Re: Saving Photon maps
Date: 21 Aug 2002 13:16:04
Message: <3d63cad4@news.povray.org>
Thank you.

"Mark Wagner" <mar### [at] gtenet> wrote in message
news:pan### [at] gtenet...
> On Tue, 20 Aug 2002 20:23:03 -0400, Patrick Dugan quoth:
>
> > I know that if anything changes within a scene you need to save (rather
> > than load) a new photon map file.  Does the same thing hold true if you
> > alter the render size?  For example I render an image at 320x200 and
> > save the photon map.  Would I use the same map if I rendered the same
> > scene at 1280x1024 or will it need to be "reshot"?
>
> From a recent posting of mine in povray.advanced-users:
>
> >Rafal 'Raf256' Maj wrote in message ...
> >>Hi,
> >>when data for photons and/or media can NOT be safle loaded ?
> >>I ques that camera moving/rotation is alwys safe, and any other changes
is
> >>scene (objects or lights) is not safe - is this correct ?
> >
> >
> >Moving the camera is always safe.  Moving lights that do not cast photons
is
> >always safe.  Moving objects that do not have photons shot at them, that
do
> >not recieve photons, and would not recieve photons in the new location is
> >always safe.  Moving an object that recieves photons to a new location
where
> >it does not recieve photons is sometimes safe.  Moving an object to a
> >location where it recieves photons, moving an object that has photons
shot
> >at it, or moving a light that casts photons is not safe.
> >
> >Changing the texture of an object that recieves photons is safe.
Changing
> >the texture of an object that has photons shot at it produces results
that
> >are not realistic, but can be useful sometimes.
>
> In general, changes to the scene geometry require photons to be re-shot.
> Changing the camera parameters or changing the image resolution does not.
>
> --
> Mark


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From: Slime
Subject: Re: Saving Photon maps
Date: 21 Aug 2002 14:30:18
Message: <3d63dc3a$1@news.povray.org>
> I know that if anything changes within a scene you need to save (rather
than
> load) a new photon map file.  Does the same thing hold true if you alter
the
> render size?  For example I render an image at 320x200 and save the photon
> map.  Would I use the same map if I rendered the same scene at 1280x1024
or
> will it need to be "reshot"?


Usually no, but if you had very few photons in the 320 x 200 image - just
enough to make it look good - then when you increase the resolution you may
notice flaws. In that case you would have to increase count or decrease
spacing and reshoot them.

 - Slime
[ http://www.slimeland.com/ ]


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