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6 Nov 2024 18:25:42 EST (-0500)
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From: Norbert Kern
Subject: free cpu-time
Date: 25 Jul 2002 12:34:43
Message: <3d4028a3$1@news.povray.org>
hello all,

In 15 hours I will drive to the vacation and spend 14 days in Sweden.

Who wants to use 14 d cpu time (1.4 GHz Athlon, 1 GB RAM)?.
My poor brain is empty and urgently needs holidays.
All attempts to generate a nice scene and to use the time reasonably failed.

Perhaps I can help somebody with a slower machine?

Norbert


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From: Rafal 'Raf256' Maj
Subject: Re: free cpu-time
Date: 25 Jul 2002 14:09:00
Message: <Xns9256CC6563A54raf256com@204.213.191.226>
"Norbert Kern" <nor### [at] t-onlinede> wrote in
news:3d4028a3$1@news.povray.org 

> hello all,
> In 15 hours I will drive to the vacation and spend 14 days in Sweden.
> Who wants to use 14 d cpu time (1.4 GHz Athlon, 1 GB RAM)?.
> My poor brain is empty and urgently needs holidays.
> All attempts to generate a nice scene and to use the time reasonably
> failed. 

how about making very-high-quality animation with radiosity + photons + 
area ? nothing realy nice, but for testing purposes ?

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Norbert Kern
Subject: Re: free cpu-time
Date: 25 Jul 2002 14:26:18
Message: <3d4042ca$1@news.povray.org>
if you have a nice scene, fine.



Norbert



"Rafal 'Raf256' Maj" <raf### [at] raf256com> schrieb im Newsbeitrag
news:Xns### [at] 204213191226...

>
> how about making very-high-quality animation with radiosity + photons +
> area ? nothing realy nice, but for testing purposes ?
>
> --
> #macro
g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
> pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local
l=mod(c,100
> );g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end
light_source{
> y 2}sphere{z*20
9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Rafal 'Raf256' Maj
Subject: Re: free cpu-time
Date: 25 Jul 2002 14:36:02
Message: <Xns9256D0FA33325raf256com@204.213.191.226>
"Norbert Kern" <nor### [at] t-onlinede> wrote in 
news:3d4042ca$1@news.povray.org

> if you have a nice scene, fine.


how meany time is left :) ?

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Rafal 'Raf256' Maj
Subject: Re: free cpu-time
Date: 25 Jul 2002 14:45:51
Message: <Xns9256D2A503785raf256com@204.213.191.226>
"Norbert Kern" <nor### [at] t-onlinede> wrote in
news:3d4028a3$1@news.povray.org 

I can alsow offer some times, but I think that this would be usefull only 
for very-slow-computers (100-300 Hz) users.

a) Athlon 1,2 GHZ 1000 MB Ram linux
b) Athlon 1,7 GHZ  256 MB Ram Win98

on a) I can I run up to 12 h  images, on b) - simmilar, but this machin 
offen hangs, and often I use it myself

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Norbert Kern
Subject: Re: free cpu-time
Date: 25 Jul 2002 14:55:21
Message: <3d404999@news.povray.org>
about 12 h



"Rafal 'Raf256' Maj" <raf### [at] raf256com> schrieb im Newsbeitrag
news:Xns### [at] 204213191226...

>
> how meany time is left :) ?
>
> --
> #macro
g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
> pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local
l=mod(c,100
> );g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end
light_source{
> y 2}sphere{z*20
9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Hugo
Subject: Re: free cpu-time
Date: 25 Jul 2002 16:02:08
Message: <3d405940@news.povray.org>
Hello,

It's a nice offer indeed! I just can't find a personal scene. But maybe an
animation of yours, if you ever dreamt of a walk-through the "warm-up"
jungle nature?  Or a queue of several pictures.. I'm still trying to find
something.. OR, you could let the computer rest in peace..

Have a nice vacation in any case.

Regards,
Hugo


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From: Rafal 'Raf256' Maj
Subject: Re: free cpu-time
Date: 25 Jul 2002 18:59:46
Message: <Xns925798BDC47Eraf256com@204.213.191.226>
"Norbert Kern" <nor### [at] t-onlinede> wrote in 
news:3d404999@news.povray.org

> about 12 h

nope - it's time to go to bed for me ;) 

how about living some animation from IRTC ? With very high settings like 
640z480 and 25 fps ? Maybe You can put several animations in que ? 
Later - I can provide 1 GB on fast FPP for downloading this .avi(s) 

-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Felix Wiemann
Subject: Re: free cpu-time
Date: 26 Jul 2002 06:15:21
Message: <3d412138@news.povray.org>
Hugo wrote:

> But maybe an animation of yours, if you ever dreamt of a walk-through the
> "warm-up" jungle nature?

An /animation/ of Warm Up? You're kidding, right?
-- 
light_source{0#macro L(K,H,W)sphere{H.5}sphere{K.5}sphere{W.5}cylinder{
H,K.5}cylinder{H,W.5}#end 3}union{L(0v*-2<2,-2>)L(y*-3z-v*5z*3-y)L(-y*3
0u*3)L(y*-3v*-5-z,z*-3-y)rotate-v*clock pigment{rgb.5}translate<0,2,9>}
// +KFF200 +KF720 +W120 +H90 -F -A -GA -P


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From: Hugo
Subject: Re: free cpu-time
Date: 26 Jul 2002 06:24:47
Message: <3d41236f$1@news.povray.org>
> An /animation/ of Warm Up? You're kidding, right?

Hmm, no.. He has got 14 days for it.. How much time one frame takes, I don't
know, but the resolution for an animation don't need to be as big.. Another
idea to spend the time would be to join the IMP, perhaps?

http://www.imp.org/


End transmission,
Hugo


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