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Short:
I'm searching some nice images, where an ISOsurface is the
main object... It'd be nice, to have the image as well as
the function for the ISO ...
Long:
I have to hold a paper. The seminar is called "Geometric Modelling"
and I have to talk about "Complex Surfaces". So what am I gonna do?
I'll show them the principal of some simple UV-Surfaces, and how
"normal" 3D-Packages will do when tesselating, but I also want to
show how nice it can be, to have a really complex object, described
with a "simple" function and be rendered without triangulating...
So I'd like to show some stunning images with a nice scene setup
and lighting and then only the ISO in a 3D-Grid, rotating and also
showing the function (maybe explaining this) ...
Has someone incidently lyning something like this around, and
allowing me to show this in class ?
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Jan Walzer wrote:
>
> Short:
> I'm searching some nice images, where an ISOsurface is the
> main object... It'd be nice, to have the image as well as
> the function for the ISO ...
>
> Long:
> I have to hold a paper. The seminar is called "Geometric Modelling"
> and I have to talk about "Complex Surfaces". So what am I gonna do?
> I'll show them the principal of some simple UV-Surfaces, and how
> "normal" 3D-Packages will do when tesselating, but I also want to
> show how nice it can be, to have a really complex object, described
> with a "simple" function and be rendered without triangulating...
>
> So I'd like to show some stunning images with a nice scene setup
> and lighting and then only the ISO in a 3D-Grid, rotating and also
> showing the function (maybe explaining this) ...
>
> Has someone incidently lyning something like this around, and
> allowing me to show this in class ?
Jan, I'm not sure if any of my isosurface images will
fit into the categories that you describe above.
But if you do want to use any of them in your seminar,
then you're welcome to do so.
If you want the source code for a particular image, just
tell me and I'll see what I can find buried in the mess
on my HD.
Below is a list with links to some of the isosurface
images that I have posted to povray.binaries.images.
Tor Olav
24 Jan 2002 Almost Sphere Spirals (109 KB):
http://news.povray.org/povray.binaries.images/21703/
24 Jan 2002 Iso-tori (59KB):
http://news.povray.org/povray.binaries.images/21702/
http://news.povray.org/povray.text.scene-files/21784/
Where circular wrinkles are born (92KB):
http://news.povray.org/povray.binaries.images/21316/
(news://news.povray.org/3A08883F.ECDFB741%40online.no)
12 Dec 2001 Iso-bonds again (42 KB):
http://news.povray.org/povray.binaries.images/20682/
3 Oct 2001 Stellated iso-bucky (9KB):
http://news.povray.org/povray.binaries.images/18898/
18 Apr 2001 Late eggs crackled differently (25KB + 21KB)
http://news.povray.org/povray.binaries.images/13849/
5 Mar 2001 Spherical Splash (75KB):
http://news.povray.org/povray.binaries.images/13653/
news://news.povray.org/3AA98FA4.1388F2F5%40hotmail.com
26 Nov 2000 Iso-Cubism (66KB):
http://news.povray.org/povray.binaries.images/13237/
news://news.povray.org/3A6CE3E9.6604706A%40online.no
22 Nov 2000 Iso-sombrero (78KB):
http://news.povray.org/povray.binaries.images/13218/
18 Nov 2000 Iso-Swirl (45KB):
http://news.povray.org/povray.binaries.images/13210/
news://news.povray.org/3A17F6F9.EF92E87E%40online.no
27 Oct 2000 Spikes (40KB):
http://news.povray.org/povray.binaries.images/13100/
news://news.povray.org/39FB7DCD.5BB94E2%40online.no
19 Oct 2000 Turbulated cylinders (51KB):
http://news.povray.org/povray.binaries.images/13058/
18 Oct 2000 Inside the Crackle pattern (161KB):
http://news.povray.org/povray.binaries.images/13050/
news://news.povray.org/39EDBC5D.65D00C77%40hotmail.com
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Thats very kind of you, thanx very much ..
Here are the scenes, I'd like to use, but
especially with the "old" Megapov ones I've some probs
porting them to a "usable" 3.5 version ...
> 24 Jan 2002 Almost Sphere Spirals (109 KB):
> http://news.povray.org/povray.binaries.images/21703/
perfect ...
> 24 Jan 2002 Iso-tori (59KB):
> http://news.povray.org/povray.binaries.images/21702/
> http://news.povray.org/povray.text.scene-files/21784/
... seems this source is for the latter scene ...
I'd like to see the source for this one as well...
> 12 Dec 2001 Iso-bonds again (42 KB):
> http://news.povray.org/povray.binaries.images/20682/
I'd like to see the source for that scene, so I could render some
different views ... and of course, the whole thing without
any texturing/lighting
> 26 Nov 2000 Iso-Cubism (66KB):
> http://news.povray.org/povray.binaries.images/13237/
> news://news.povray.org/3A6CE3E9.6604706A%40online.no
> 18 Oct 2000 Inside the Crackle pattern (161KB):
> http://news.povray.org/povray.binaries.images/13050/
> news://news.povray.org/39EDBC5D.65D00C77%40hotmail.com
I can't get this to work with 3.5 syntax ... I tried to adapt
with what I thought will be the right function, but the resulting
image is quite different ...
The semantik of the old megapov if()-function and the 3.5-select() one
are comparable, aren't they ?
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Jan Walzer wrote:
>
> Thats very kind of you, thanx very much ..
> Here are the scenes, I'd like to use, but
> especially with the "old" Megapov ones I've some probs
> porting them to a "usable" 3.5 version ...
OK, I'll start some archaeological excavations then.
And then I'll see if I can find time for some rewriting.
>
> > 24 Jan 2002 Almost Sphere Spirals (109 KB):
> > http://news.povray.org/povray.binaries.images/21703/
>
> perfect ...
>
> > 24 Jan 2002 Iso-tori (59KB):
> > http://news.povray.org/povray.binaries.images/21702/
> > http://news.povray.org/povray.text.scene-files/21784/
>
> ... seems this source is for the latter scene ...
Sorry about that. I'll dig it out of my job PC tomorrow.
> I'd like to see the source for this one as well...
>
> > 12 Dec 2001 Iso-bonds again (42 KB):
> > http://news.povray.org/povray.binaries.images/20682/
>
> I'd like to see the source for that scene, so I could render some
> different views ... and of course, the whole thing without
> any texturing/lighting
> > 26 Nov 2000 Iso-Cubism (66KB):
> > http://news.povray.org/povray.binaries.images/13237/
> > news://news.povray.org/3A6CE3E9.6604706A%40online.no
I think that I have v3.5 versions of the scene files
above stored on a PC that I probably will not have access
to before friday.
> > 18 Oct 2000 Inside the Crackle pattern (161KB):
> > http://news.povray.org/povray.binaries.images/13050/
> > news://news.povray.org/39EDBC5D.65D00C77%40hotmail.com
I have just posted a v3.5 version of this scene to
povray.text.scene-files:
http://news.povray.org/povray.text.scene-files/24593/
> I can't get this to work with 3.5 syntax ... I tried to adapt
> with what I thought will be the right function, but the resulting
> image is quite different ...
>
> The semantik of the old megapov if()-function and the 3.5-select() one
> are comparable, aren't they ?
Yes, they should be comparable, but I don't remember if
the order of the arguments are the same.
Tor Olav
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On Tue, 21 May 2002 18:47:11 -0500, Jan Walzer wrote:
> Short:
> I'm searching some nice images, where an ISOsurface is the main
> object... It'd be nice, to have the image as well as the function for
> the ISO ...
Well, first, it is "isosurface", a single complete word...the "iso" part
is not an acronym. I don't know why this pops up so often, but it is a
pretty common misunderstanding.
There should be plenty of raw material on these newsgroups, and the demo
files for 3.5 might give you some ideas. I don't know if you could
legally use them directly, though.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: <chr### [at] tagpovrayorg>
WWW: http://homepage.mac.com/chrishuff/
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On Wed, 22 May 2002 00:47:11 +0200, "Jan Walzer" <jan### [at] lzernet> wrote:
> Short:
> I'm searching some nice images, where an ISOsurface is the
> main object... It'd be nice, to have the image as well as
> the function for the ISO ...
some images (sometimes with scripts) from my experience
iso_beveler
http://news.povray.org/povray.binaries.images/24383/
iso_morph
http://news.povray.org/povray.binaries.animations/23073/
http://news.povray.org/povray.binaries.animations/23891/
iso_csg_sor
http://news.povray.org/povray.binaries.images/24138/
iso_csg_alphabet
http://news.povray.org/povray.binaries.images/23299/
http://news.povray.org/povray.binaries.images/23311/
http://news.povray.org/povray.binaries.images/23323/
http://news.povray.org/povray.binaries.images/23330/
iso_sphere_sweep
http://news.povray.org/povray.binaries.images/21124/
http://news.povray.org/povray.binaries.images/21236/
iso_throne
http://news.povray.org/povray.binaries.images/16617/
iso_plants
http://news.povray.org/povray.binaries.images/13156/
http://news.povray.org/povray.binaries.images/20140/
iso_maze
http://news.povray.org/povray.binaries.images/19513/
http://news.povray.org/povray.binaries.images/19777/
http://news.povray.org/povray.binaries.animations/19847/
http://news.povray.org/povray.text.tutorials/19850/
in general if you plan show how isosurface modelling can be easy navigated
with smart macros then iso_csg library by Chris (and partially by me) is good
example
ABX
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Jan Walzer wrote:
>
>...
> Here are the scenes, I'd like to use, but
> especially with the "old" Megapov ones I've some probs
> porting them to a "usable" 3.5 version ...
>...
> > 26 Nov 2000 Iso-Cubism (66KB):
> > http://news.povray.org/povray.binaries.images/13237/
> > news://news.povray.org/3A6CE3E9.6604706A%40online.no
>...
I have now posted a v3.5 rewrite of it here:
news://news.povray.org/3CF0C6B8.2C438A65%40hotmail.com
Tor Olav
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Jan Walzer wrote:
>
> Here are the scenes, I'd like to use, but
> especially with the "old" Megapov ones I've some probs
> porting them to a "usable" 3.5 version ...
>
>...
> > 24 Jan 2002 Iso-tori (59KB):
> > http://news.povray.org/povray.binaries.images/21702/
>...
Now the source code code for it is here:
news://news.povray.org/3CF2C822.82177E55%40hotmail.com
Tor Olav
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"Tor Olav Kristensen" <tor### [at] hotmailcom> wrote:
>
> Now the source code code for it is here:
>
> news://news.povray.org/3CF2C822.82177E55%40hotmail.com
Thanx Tor Olav ...
I hope I will finish all the scenes I found in time,
to present them in class ...
for some of your scenes I will try to animate them, so
they will lokk even nicer ...
I will post a link to a webpage, when I finished this work ...
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Jan Walzer wrote:
>
> "Tor Olav Kristensen" <tor### [at] hotmailcom> wrote:
> >
> > Now the source code code for it is here:
> >
> > news://news.povray.org/3CF2C822.82177E55%40hotmail.com
>
> Thanx Tor Olav ...
> I hope I will finish all the scenes I found in time,
> to present them in class ...
- I hope you make it !
(It took some time to find the right files and to clean them up.)
The source code for the last image (Iso-bonds again) is now here:
news://news.povray.org/3CFBAED3.9285580%40hotmail.com
> for some of your scenes I will try to animate them, so
> they will lokk even nicer ...
>
> I will post a link to a webpage, when I finished this work ...
It will be interested to see this.
Tor Olav
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