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The last few days I've been posting WIP images in povray.binaries.images of
a grass texture I've been working on. The Grass Tex include file is now
finished.
http://rsj.mobilixnet.dk/3d/include/include.html
The Grass Tex lets you create textures that look like grass. Using some
special tricks, the grass appears to have depth even though the textures are
flat. The advantages are that there's no parsing time and no memory
requirement, so when creating a large field of grass, it can be much faster
than creating grass using actual objects. The disadvantage is that it
doesn't look right in a close-up view since the grass is only faked.
The Grass Tex include file is based on a different technique than my earlier
Fast Grass Include File. The grass made with the new technique looks better
and more realistic, and it also works in animations.
I hope you'll have a look at it and tell me what you think. And if you
actually use it for one of your images, please let me know. In fact, post
the image to povray.binaries.images. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Mar 19)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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Thanks, Rune!
I've been needing to work on grass, dirt clumps, and clouds, but always seem to find
something else to work on, instead.
I have a 'major' effort coming up. No promises 'when'-wise.
Grim
"Rune" <run### [at] mobilixnetdk> wrote in message news:3caf7f4d@news.povray.org...
> The last few days I've been posting WIP images in povray.binaries.images of
> a grass texture I've been working on. The Grass Tex include file is now
> finished.
>
> http://rsj.mobilixnet.dk/3d/include/include.html
>
> The Grass Tex lets you create textures that look like grass. Using some
> special tricks, the grass appears to have depth even though the textures are
> flat. The advantages are that there's no parsing time and no memory
> requirement, so when creating a large field of grass, it can be much faster
> than creating grass using actual objects. The disadvantage is that it
> doesn't look right in a close-up view since the grass is only faked.
>
> The Grass Tex include file is based on a different technique than my earlier
> Fast Grass Include File. The grass made with the new technique looks better
> and more realistic, and it also works in animations.
>
> I hope you'll have a look at it and tell me what you think. And if you
> actually use it for one of your images, please let me know. In fact, post
> the image to povray.binaries.images. :)
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World: http://rsj.mobilixnet.dk (updated Mar 19)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Ring: http://webring.povray.co.uk
>
>
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