POV-Ray : Newsgroups : povray.general : Lathe vs. SoR Server Time
7 Nov 2024 11:33:17 EST (-0500)
  Lathe vs. SoR (Message 1 to 4 of 4)  
From: Corey Woodworth
Subject: Lathe vs. SoR
Date: 12 Mar 2002 16:24:09
Message: <3c8e71f9@news.povray.org>
Can someone please explain to me the differences of Lathes and Surfaces of
Revolutions? Is it that SoRs can be hollow and Lathes cannot?

Corey


Post a reply to this message

From: Warp
Subject: Re: Lathe vs. SoR
Date: 12 Mar 2002 16:44:12
Message: <3c8e76ac@news.povray.org>
Corey Woodworth <cdw### [at] mpinetnet> wrote:
> Can someone please explain to me the differences of Lathes and Surfaces of
> Revolutions?

  In a sor the y-value of each control point has to be larger than the one
of the previous point. Lathes do not have this limitation.
  Logically sors render faster than lathes.

> Is it that SoRs can be hollow and Lathes cannot?

  You'll have to be more specific about what do you mean by "hollow".

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

From: Corey Woodworth
Subject: Re: Lathe vs. SoR
Date: 12 Mar 2002 21:11:37
Message: <3c8eb559$1@news.povray.org>
Ahh I get it. So a Lathe can fold back in upon it self.


Post a reply to this message

From: Peter Popov
Subject: Re: Lathe vs. SoR
Date: 14 Mar 2002 00:10:25
Message: <3tb09u8br8p9t32ej4gg19k8lgj1sbf1nu@4ax.com>
On Tue, 12 Mar 2002 20:23:41 -0500, "Corey Woodworth"
<cdw### [at] mpinetnet> wrote:

>Ahh I get it. So a Lathe can fold back in upon it self.

Yes. Mathematically, it's a more complex function, and so slower to
render, but offers better control (for example, it can use different
kinds of splines). Use a SOR if it suits your needs and only use
lathes if you need to.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.