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I rendered it to see what it was doing and only figured maybe the Rounding
could be modified throughout the loop. I didn't get anywhere with that idea
though :-( and math is only fun to me, not something I know well.
That's quite some fancy code for what I thought might have been a simple
Mouse model when I saw your post at p.a-u. until I read through the script.
Sorry, I can only wish you well with your presentation.
--
text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}
"Tony[B]" <ben### [at] catholicorg> wrote in message
news:3c0b88af@news.povray.org...
> I've posted a question in povray.advanced-users, can someone please help
my
> with that? Thanks in advance.
>
>
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On Mon, 3 Dec 2001 12:07:27 -0500, "Tony[B]" <ben### [at] catholicorg> wrote:
> Anyone else?
unfortunatly "limitation of instances" bug of current beta stops my (and perhaps
others) experiments
ABX
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#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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