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It is hard to back to 3.1 when all features of 3.5 are in fingers and features
are in mind.
:-)
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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: It is hard to back to 3.1 when all features of 3.5 are in fingers and features
: are in mind.
Why would you want to?
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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On 14 Nov 2001 10:34:55 -0500, Warp <war### [at] tagpovrayorg> wrote:
> W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:
> : It is hard to back to 3.1 when all features of 3.5 are in fingers and features
> : are in mind.
>
> Why would you want to?
becouse of not updated home instalation
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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news:et35vt0o5ri1sbuirodbend6ihk0k40hnr@4ax.com...
> On 14 Nov 2001 10:34:55 -0500, Warp <war### [at] tagpovrayorg> wrote:
> > W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:
> > : It is hard to back to 3.1 when all features of 3.5 are in fingers and
features
> > : are in mind.
> >
> > Why would you want to?
>
> becouse of not updated home instalation
http://agatetech.com/cgi-bin/SoftCart.100.exe/products_q.html?E+scstore
(disclaimer : I do not and cannot make any money off this product)
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Wait... can this 'drive' fake out registry entries?
--
//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--
"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3bf2aa4f$1@news.povray.org...
>
> news:et35vt0o5ri1sbuirodbend6ihk0k40hnr@4ax.com...
> > On 14 Nov 2001 10:34:55 -0500, Warp <war### [at] tagpovrayorg> wrote:
> > > W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:
> > > : It is hard to back to 3.1 when all features of 3.5 are in fingers
and
> features
> > > : are in mind.
> > >
> > > Why would you want to?
> >
> > becouse of not updated home instalation
>
>
http://agatetech.com/cgi-bin/SoftCart.100.exe/products_q.html?E+scstore
>
> (disclaimer : I do not and cannot make any money off this product)
>
>
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"Mahalis" <don### [at] fakeycom> wrote in message
news:3bf304c1$1@news.povray.org...
> Wait... can this 'drive' fake out registry entries?
I don't imagine so.
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Dang. Does anyone know of a way to do this (fake registry entries)?
--
//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--
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On Thu, 15 Nov 2001 20:12:27 -0500, "Mahalis" <don### [at] fakeycom>
wrote:
>Dang. Does anyone know of a way to do this (fake registry entries)?
With regedit?
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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On Thu, 15 Nov 2001 20:12:27 -0500, Mahalis wrote:
> Dang. Does anyone know of a way to do this (fake registry entries)?
I assume what you're wanting to do is make POV think there's an entry there
when there's actually not, to get around some sort of administrative control
on the Registry. Offhand, I'd say there's no such thing, because that would
sort of defeat the purpose of administrative control.
However... an administrator who allows you to install software but doesn't
allow you to modify the registry hasn't really thought it all through.
There's nothing keeping you from creating a program that injects a small
DLL into POV's address space, then having that DLL redirect all calls to
the appropriate registry functions to your fake versions. Nothing like
this actually exists, that I know of, but there is sufficient documentation
in various places for a talented Windows programmer to write it.
--
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbt 1}hollow interior{media{emission T}}finish{
reflection.1}}#end Z(-x-x.2y)Z(-x-x.4x)camera{location z*-10rotate x*90}
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> However... an administrator who allows you to install software but doesn't
> allow you to modify the registry hasn't really thought it all through.
> There's nothing keeping you from creating a program that injects a small
> DLL into POV's address space, then having that DLL redirect all calls to
> the appropriate registry functions to your fake versions. Nothing like
> this actually exists, that I know of, but there is sufficient
documentation
> in various places for a talented Windows programmer to write it.
Well... generally the only way I can run stuff is off a CD- would that work
too?
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