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Okay, I got a mega pov question..t his is bugging me..
Why is it when I do a:
plane {
y, -4
pigment { checker Black White }
}
(( or ))
pigment { checker rgb 0 rgb 1 }
I get GREEN and grey?!
What's up with that....
D
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On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
>Okay, I got a mega pov question..t his is bugging me..
>
>Why is it when I do a:
>
>plane {
> y, -4
> pigment { checker Black White }
>}
>
> (( or ))
> pigment { checker rgb 0 rgb 1 }
>
>I get GREEN and grey?!
You're missing a comma. It's required in versions less than 3.5.
--
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's
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"Ron Parker" <ron### [at] povrayorg> ha scritto nel messaggio
news:slr### [at] fwicom...
> On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
> >Okay, I got a mega pov question..t his is bugging me..
> >
> >Why is it when I do a:
> >
> >plane {
> > y, -4
> > pigment { checker Black White }
> >}
> >
> > (( or ))
> > pigment { checker rgb 0 rgb 1 }
> >
> >I get GREEN and grey?!
>
> You're missing a comma. It's required in versions less than 3.5.
And what you (Dave) call grey is white (perhaps lit by a too dim light).
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It was the Comma thing, thanks.. :)
Had to revert to MegaPov to do some Reflection Blurring..
:)
Thanks
JRG <jrg### [at] hotmailcom> wrote:
> "Ron Parker" <ron### [at] povrayorg> ha scritto nel messaggio
> news:slr### [at] fwicom...
>> On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
>> >Okay, I got a mega pov question..t his is bugging me..
>> >
>> >Why is it when I do a:
>> >
>> >plane {
>> > y, -4
>> > pigment { checker Black White }
>> >}
>> >
>> > (( or ))
>> > pigment { checker rgb 0 rgb 1 }
>> >
>> >I get GREEN and grey?!
>>
>> You're missing a comma. It's required in versions less than 3.5.
> And what you (Dave) call grey is white (perhaps lit by a too dim light).
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It's much like a tradition... every POV user has passed through the White
and Green checkered plane... ;)
--
Jonathan.
<dav### [at] intrepidvoygrcom> ha scritto nel messaggio
news:3bc61109@news.povray.org...
> It was the Comma thing, thanks.. :)
>
> Had to revert to MegaPov to do some Reflection Blurring..
>
> :)
> Thanks
>
> JRG <jrg### [at] hotmailcom> wrote:
>
> > "Ron Parker" <ron### [at] povrayorg> ha scritto nel messaggio
> > news:slr### [at] fwicom...
> >> On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
> >> >Okay, I got a mega pov question..t his is bugging me..
> >> >
> >> >Why is it when I do a:
> >> >
> >> >plane {
> >> > y, -4
> >> > pigment { checker Black White }
> >> >}
> >> >
> >> > (( or ))
> >> > pigment { checker rgb 0 rgb 1 }
> >> >
> >> >I get GREEN and grey?!
> >>
> >> You're missing a comma. It's required in versions less than 3.5.
>
> > And what you (Dave) call grey is white (perhaps lit by a too dim light).
>
>
>
>
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And I remember the White and Green in thier "Tutorial" it's just an ugly combo.. :)
JRG <jrg### [at] hotmailcom> wrote:
> It's much like a tradition... every POV user has passed through the White
> and Green checkered plane... ;)
> --
> Jonathan.
> <dav### [at] intrepidvoygrcom> ha scritto nel messaggio
> news:3bc61109@news.povray.org...
>> It was the Comma thing, thanks.. :)
>>
>> Had to revert to MegaPov to do some Reflection Blurring..
>>
>> :)
>> Thanks
>>
>> JRG <jrg### [at] hotmailcom> wrote:
>>
>> > "Ron Parker" <ron### [at] povrayorg> ha scritto nel messaggio
>> > news:slr### [at] fwicom...
>> >> On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
>> >> >Okay, I got a mega pov question..t his is bugging me..
>> >> >
>> >> >Why is it when I do a:
>> >> >
>> >> >plane {
>> >> > y, -4
>> >> > pigment { checker Black White }
>> >> >}
>> >> >
>> >> > (( or ))
>> >> > pigment { checker rgb 0 rgb 1 }
>> >> >
>> >> >I get GREEN and grey?!
>> >>
>> >> You're missing a comma. It's required in versions less than 3.5.
>>
>> > And what you (Dave) call grey is white (perhaps lit by a too dim light).
>>
>>
>>
>>
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Odd. There must be something wrong with my system- I went through BLACK and
green :)
--
camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
finish{ambient 1}} #declare c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}} merge{object{c
translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis
--
"JRG" <jrg### [at] hotmailcom> wrote in message
news:3bc611ca$1@news.povray.org...
> It's much like a tradition... every POV user has passed through the White
> and Green checkered plane... ;)
>
> --
> Jonathan.
> <dav### [at] intrepidvoygrcom> ha scritto nel messaggio
> news:3bc61109@news.povray.org...
> > It was the Comma thing, thanks.. :)
> >
> > Had to revert to MegaPov to do some Reflection Blurring..
> >
> > :)
> > Thanks
> >
> > JRG <jrg### [at] hotmailcom> wrote:
> >
> > > "Ron Parker" <ron### [at] povrayorg> ha scritto nel messaggio
> > > news:slr### [at] fwicom...
> > >> On 11 Oct 2001 14:49:14 -0400, dav### [at] intrepidvoygrcom wrote:
> > >> >Okay, I got a mega pov question..t his is bugging me..
> > >> >
> > >> >Why is it when I do a:
> > >> >
> > >> >plane {
> > >> > y, -4
> > >> > pigment { checker Black White }
> > >> >}
> > >> >
> > >> > (( or ))
> > >> > pigment { checker rgb 0 rgb 1 }
> > >> >
> > >> >I get GREEN and grey?!
> > >>
> > >> You're missing a comma. It's required in versions less than 3.5.
> >
> > > And what you (Dave) call grey is white (perhaps lit by a too dim
light).
> >
> >
> >
> >
>
>
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