> > I read many answers about cloth simulation in various news groups. I don't> what it is. Is there any macro or utility available for that?> > Chaps.
There are some patched versions of POV with some "cloth simulation"
capabilities. I use Clothray:
http://tofbouf.free.fr/clothray/index_en.html
has some limitations, but it's funny to play with it.
--
Jaime Vives Piqueres
La Persistencia de la Ignorancia
http://www.ignorancia.org/
Chaps wrote:
> I read many answers about cloth simulation in various news groups. I don't> what it is. Is there any macro or utility available for that?>> Chaps.
I did a little work hand coding cloth myself based on the information here:
http://freespace.virgin.net/hugo.elias/models/m_main.htm
I have my code from these experiments, but it is from a time when I didn't
comment my code, so
I'm not sure if I could reconstruct it to a legible format, but I can forward
the code I do have if you'd like.
--
Josh English
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
Chaps wrote:
> > I read many answers about cloth simulation in various news groups. I don't> what it is. Is there any macro or utility available for that?
http://perso.enst.fr/~jberger/cloth/cloth.html
/Ib