POV-Ray : Newsgroups : povray.general : What does the UV in uv_mapping stand for? Server Time
8 Aug 2024 06:13:34 EDT (-0400)
  What does the UV in uv_mapping stand for? (Message 1 to 6 of 6)  
From: Reuben Pearse
Subject: What does the UV in uv_mapping stand for?
Date: 8 Mar 2001 12:24:00
Message: <3aa7c030@news.povray.org>
Hi all,

Just wondering what the "UV" in uv_mapping stands for?

Ultra-violet?
Upper Volumetrics?
Under valued?
Utter vagueness?

Thanks


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From: Vahur Krouverk
Subject: Re: What does the UV in uv_mapping stand for?
Date: 8 Mar 2001 12:43:35
Message: <3AA7C4E5.DFE1D79B@aetec.ee>
Reuben Pearse wrote:
> 
> Hi all,
> 
> Just wondering what the "UV" in uv_mapping stands for?
> 
To put it bluntly: UV surface is parametric surface, which is decribed
as function of 2 parameters: u and v. I.e. each point on surface is
calculated as result of some function:
x=fx(u,v);
y=fy(u,v);
z=fz(u,v);
usually u and v run from 0 to 1 (but they could take other values as
well). Put u and v values to functions and you can calculate each point
on surface.


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From: Harold Baize
Subject: Re: What does the UV in uv_mapping stand for?
Date: 8 Mar 2001 16:30:37
Message: <3aa7f9fd$1@news.povray.org>
They aren't the initials of any particular words.
My guess is that they were just taken from the alphabet.
They describe coordinates in a curved 2D space.
The letters were chosen by moving from z toward a.
Since x, y and z have been used, for the standard 3D
coordinates, someone decided upon u and v. Don't know
what dimension w is used for...

z,y,x,(w),u,v,

Harold

"Reuben Pearse" <reu### [at] presence-systemscom> wrote in message
news:3aa7c030@news.povray.org...
> Hi all,
>
> Just wondering what the "UV" in uv_mapping stands for?
>
> Ultra-violet?
> Upper Volumetrics?
> Under valued?
> Utter vagueness?
>
> Thanks
>
>
>


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From: Ron Parker
Subject: Re: What does the UV in uv_mapping stand for?
Date: 8 Mar 2001 16:49:18
Message: <slrn9afvj1.96l.ron.parker@fwi.com>
On Thu, 8 Mar 2001 13:29:56 -0800, Harold Baize wrote:
>They aren't the initials of any particular words.
>My guess is that they were just taken from the alphabet.
>They describe coordinates in a curved 2D space.
>The letters were chosen by moving from z toward a.
>Since x, y and z have been used, for the standard 3D
>coordinates, someone decided upon u and v. Don't know
>what dimension w is used for...

It's the parametric mapping equivalent of z, just as u and v are the
parametric mapping equivalents of x and y.

-- 
Ron Parker   http://www2.fwi.com/~parkerr/traces.html
My opinions.  Mine.  Not anyone else's.


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From: David Fontaine
Subject: Re: What does the UV in uv_mapping stand for?
Date: 9 Mar 2001 00:11:14
Message: <3AA86576.D26DD409@faricy.net>
Vahur Krouverk wrote:

> usually u and v run from 0 to 1 (but they could take other values as
> well). Put u and v values to functions and you can calculate each point
> on surface.

Nah, usually 0 to 2pi ;)

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: David Buck
Subject: Re: What does the UV in uv_mapping stand for?
Date: 9 Mar 2001 08:47:05
Message: <3AA8DF56.710C0DCC@simberon.com>
Harold Baize wrote:

> They aren't the initials of any particular words.
> My guess is that they were just taken from the alphabet.
> They describe coordinates in a curved 2D space.
> The letters were chosen by moving from z toward a.
> Since x, y and z have been used, for the standard 3D
> coordinates, someone decided upon u and v. Don't know
> what dimension w is used for...
>
> z,y,x,(w),u,v,

Vectors in computer graphics are often represented with 4 coordinates -
w, x, y, and z.  This allows you to have a 4x4 transformation matrix
that can not only rotate and scale the coordinates but also perform
translations and perspective projections.  The resulting 4D vector
[w,x,y,z] must be transformed into the 3D vector [x/w, y/w, z/w].  All
this to say that the 'w' was reserved.

David  Buck
dav### [at] simberoncom


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