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Hi,
I was wonder about a few things:
-I need to import a model from Poser4 into povray, I've check the
conversion utilities and they do not seem to import the texture, only
the wireframe, any suggestions for this?
-I need to have a piece of cloth floating in the wind. I could possibly
program this myself but I think it has already been made, I just don't
know what to look for?
-I'd need some plants also, like small trees and bushes, if there are
any macros that can handle this I'd prefer using them!
Thanks a lot for any clarification concerning these 3 questions!
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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Xilo Musimene wrote:
> -I need to import a model from Poser4 into povray, I've check the
> conversion utilities and they do not seem to import the texture, only
> the wireframe, any suggestions for this?
PoseRay. Works like a charm.
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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3dWin4 works as well and it has a batch function. But IMO PoseRay outputs better
textures. So if you have a series or animated model you can tweak the 3dWin4
textures using the setting from PoseRay. I wish PoseRay had a batch function
(hint).
Regards
Stephen
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www.oyonale.com (Gilles Tran) has a nice include for
trees and grass, though no plants.
And Christoph Hormann has written a MechSim Patch
for Povray, with which you can create physical interaction
between objects and cloth (but I have no clue on how
everything is set up etc).
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> Hi,
> I was wonder about a few things:
>
> -I need to import a model from Poser4 into povray, I've check the
> conversion utilities and they do not seem to import the texture, only
> the wireframe, any suggestions for this?
>
> -I need to have a piece of cloth floating in the wind. I could possibly
> program this myself but I think it has already been made, I just don't
> know what to look for?
>
> -I'd need some plants also, like small trees and bushes, if there are
> any macros that can handle this I'd prefer using them!
>
> Thanks a lot for any clarification concerning these 3 questions!
> Xilo
>
> --
> Dedicated to audio/visual and interactive artwork.
> http://www.geocities.com/simonlemieux/
>
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> PoseRay. Works like a charm.
Ok thanks a lot! I'll check it out as soon as possible!
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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S McAvoy wrote:
> 3dWin4 works as well and it has a batch function. But IMO PoseRay outputs better
> textures. So if you have a series or animated model you can tweak the 3dWin4
> textures using the setting from PoseRay. I wish PoseRay had a batch function
> (hint).
Ok, I will try PoseRay, I only need one or two models for a still image...
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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Tim Nikias v2.0 wrote:
> www.oyonale.com (Gilles Tran) has a nice include for
> trees and grass, though no plants.
Ok, it should be fine, at least, I did not think about grass but now I
think it's a very good idea to have some! Even if there's no plants...
the place would look a bit more deserted i think which is pretty good
for my scene...
> And Christoph Hormann has written a MechSim Patch
> for Povray, with which you can create physical interaction
> between objects and cloth (but I have no clue on how
> everything is set up etc).
I'll check that out for sure! I'll see if I can simulate some wind!
Thanks a lot!
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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> -I need to have a piece of cloth floating in the wind. I could possibly
> program this myself but I think it has already been made, I just don't
> know what to look for?
Hi.
I think the "phase"-keyword is what you need. Look it up in the
documentation.
I hope that I was helpful.
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Phase is only for transponing (if thats the correct
word) color-maps of pattern definitions. But you
were probably trying to tell him how to simulate
the look, but not actual cloth, right?
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> > -I need to have a piece of cloth floating in the wind. I could possibly
> > program this myself but I think it has already been made, I just don't
> > know what to look for?
>
> Hi.
> I think the "phase"-keyword is what you need. Look it up in the
> documentation.
>
> I hope that I was helpful.
>
>
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> I think the "phase"-keyword is what you need. Look it up in the
> documentation.
I looked and found out that phase has to do with texture or actual
pigments like color_maps...
But I really need to have a deformed object floating in the wind...
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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