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I added some features:
* Proper border support
* Sharp edge support
* Quadrilateral faces
* Individual face texturing
* UV-mapping
The .ZIP with the macros is posted to p.b.s-f .
Regards,
John
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Thanks for this. Could you post a working pov scene and are there any images
at your site that demo this work?
best,
D.
"John VanSickle" <evi### [at] hotmailcom> wrote in message
news:3E9AFC45.A9056406@hotmail.com...
> I added some features:
>
> * Proper border support
> * Sharp edge support
> * Quadrilateral faces
> * Individual face texturing
> * UV-mapping
>
> The .ZIP with the macros is posted to p.b.s-f .
>
> Regards,
> John
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Dennis Miller wrote:
> Thanks for this. Could you post a working pov scene and are there any
images
> at your site that demo this work?
> best,
> D.
I too would like to see a working pov scene. I'd also like to know how I
need to export my meshes from Wings to be able to utilize the macros. In the
old SSS I think this is how I got things working: first export as obj from
Wings, use 3DWin (for example) to convert it into 3.1 mesh and then used
Mesh Compressor.
--
-Jide
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Jide wrote:
> Dennis Miller wrote:
...
> I too would like to see a working pov scene. I'd also like to know
> how I need to export my meshes from Wings to be able to utilize the
> macros. In the old SSS I think this is how I got things working:
> first export as obj from Wings, use 3DWin (for example) to convert it
> into 3.1 mesh and then used Mesh Compressor.
In case you didn't know, there is a very well done plugin for Wings3D
allowing you to export your meshes directly to POV 3.5.
It's at: http://www.midcoast.com.au/~rgcoy/hobbies/wings.html
--
Alessandro Falappa
web: http://www.falappa.net/alessandro
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Dennis Miller wrote:
>
> Thanks for this. Could you post a working pov scene and are there any
> images at your site that demo this work?
> best,
> D.
I suppose I could include a test scene in future archives.
Regards,
John
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Alex Falappa wrote:
> Jide wrote:
> > Dennis Miller wrote:
> ...
> > I too would like to see a working pov scene. I'd also like to know
> > how I need to export my meshes from Wings to be able to utilize the
> > macros. In the old SSS I think this is how I got things working:
> > first export as obj from Wings, use 3DWin (for example) to convert it
> > into 3.1 mesh and then used Mesh Compressor.
>
> In case you didn't know, there is a very well done plugin for Wings3D
> allowing you to export your meshes directly to POV 3.5.
> It's at: http://www.midcoast.com.au/~rgcoy/hobbies/wings.html
>
Yes, but it doesn't help for the Surface Subdivision Suite.
--
-Jide
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On Mon, 14 Apr 2003 20:21:57 +0200, John VanSickle <evi### [at] hotmailcom>
wrote:
> The .ZIP with the macros is posted to p.b.s-f .
BTW: There is povray.news-submissions group... :-)
ABX
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