POV-Ray : Newsgroups : povray.general : POV-Tree Server Time
14 Oct 2026 10:21:55 EDT (-0400)
  POV-Tree (Message 1 to 19 of 19)  
From: Gena Obukhov
Subject: POV-Tree
Date: 29 Jan 2003 11:03:19
Message: <3E37F9D3.5DD2910D@mail.com>
Finally I've finished beta version of POV-Tree. This is
tree generator based on TOMTREE macro and written
in Java. Key features:

- load/save include files for TOMTREE macro
- GUI for numerous TOMTREE parameters
- color chooser for leaves and bark
- preview (not so fast for very detailed trees)
- mesh export

See screenshort and some examples in p.b.i
You can download POV-Tree here:
http://propro.ru/go/Wshop/tools/tools.html
See README.txt for installation info.

Gena


Post a reply to this message

From: ingo
Subject: Re: POV-Tree
Date: 29 Jan 2003 11:39:50
Message: <Xns9312B3FF26F6Dseed7@povray.org>
in news:3E37F9D3.5DD2910D@mail.com Gena Obukhov wrote:

> This is
> tree generator based on TOMTREE macro and written
> in Java

Very usefull!

Thanks,

Ingo


Post a reply to this message

From: Shay
Subject: Re: POV-Tree
Date: 29 Jan 2003 11:44:22
Message: <3e3804e6$1@news.povray.org>
"Gena Obukhov" <obu### [at] mailcom> wrote in message
news:3E37F9D3.5DD2910D@mail.com...
|
| Finally I've finished beta version of POV-Tree. This is
| tree generator based on TOMTREE macro and written
| in Java.

Is it possible to show a wireframe of one of the trees? I am curious
what form the mesh uses.

My second question is why did you use all of that *painfully* slow CSG
subtraction for your Loneliness IRTC entry when you obviously know your
way around meshes?!?!

 -Shay


Post a reply to this message

From: Andreas Kreisig
Subject: Re: POV-Tree
Date: 29 Jan 2003 11:59:46
Message: <3e380881@news.povray.org>
Gena Obukhov wrote:

> Finally I've finished beta version of POV-Tree. This is
> tree generator based on TOMTREE macro and written
> in Java. Key features:

Very nice! It makes the use of TOMTREE much easier. BTW: it runs well on 
Linux with Java 1.3.1

Regards,
Andreas


-- 
http://www.render-zone.com


Post a reply to this message

From: Gena
Subject: Re: POV-Tree
Date: 29 Jan 2003 13:22:38
Message: <3E381BED.91647F31@mail.com>
> Is it possible to show a wireframe of one of the trees? I am curious
> what form the mesh uses.

You can estimate shape (thickness etc.) checking 'Sphere' checkbox
in Preview tab. Just be aware that it's slower than lines preview. Right
now POV-Tree doesn't have mesh preview. Maybe later on I'll add
OpenGL support and make shaded mesh preview.

> My second question is why did you use all of that *painfully* slow CSG
> subtraction for your Loneliness IRTC entry when you obviously know your
> way around meshes?!?!

It was more easier for me :) Maybe next time I'll use triangles.

Gena.


Post a reply to this message

From: Christoph Hormann
Subject: Re: POV-Tree
Date: 29 Jan 2003 13:43:48
Message: <3E3820E4.A60779A6@gmx.de>
Gena Obukhov wrote:
> 
> Finally I've finished beta version of POV-Tree. This is
> tree generator based on TOMTREE macro and written
> in Java. Key features:
> 
> [...]

Looks very nice although i will first have to learn about the usage of all
those parameters...  Maybe you should consider including some short
tooltips or similar for them.

BTW, installing Java was a real pain.  I don't understand why a successful
firm like Sun simply can't  put together an installation package that
works.  And when you download the 35 Mb documentation package and think
you find some information solving the problems in there you are completely
mistaken.  (oops, i'm getting off-topic here...)

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: POV-Tree
Date: 29 Jan 2003 13:51:47
Message: <3e3822c3$1@news.povray.org>
In article <3E3820E4.A60779A6@gmx.de> , Christoph Hormann 
<chr### [at] gmxde>  wrote:

> BTW, installing Java was a real pain.  I don't understand why a successful
> firm like Sun simply can't  put together an installation package that
> works.  And when you download the 35 Mb documentation package and think

Well, OS vendor sabotage is always a good explanation for this, and it
wouldn't be the first time either...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

From: Slime
Subject: Re: POV-Tree
Date: 29 Jan 2003 14:00:38
Message: <3e3824d6$1@news.povray.org>
> Finally I've finished beta version of POV-Tree. This is
> tree generator based on TOMTREE macro and written
> in Java.

Am I the only one really excited by this? This program looks awesome from
that image you posted. It looks like a mini-x-frog or something. Does it not
do anything that we couldn't do before?

 - Slime
[ http://www.slimeland.com/ ]


Post a reply to this message

From: Gena
Subject: Re: POV-Tree
Date: 29 Jan 2003 14:30:29
Message: <3E382BD4.63BA4244@mail.com>
> Looks very nice although i will first have to learn about the usage of all
> those parameters...  Maybe you should consider including some short
> tooltips or similar for them.

It's there already :) Just click on 'T' icon which is left to each parameter.

> BTW, installing Java was a real pain.  I don't understand why a successful
> firm like Sun simply can't  put together an installation package that
> works.  And when you download the 35 Mb documentation package and think
> you find some information solving the problems in there you are completely
> mistaken.  (oops, i'm getting off-topic here...)

There are so many docs for Java... Usualy when I have any question I go
to java.sun.com and search through their site.

Gena.


Post a reply to this message

From: Kevin Loney
Subject: Re: POV-Tree
Date: 29 Jan 2003 14:46:35
Message: <3e382f9b@news.povray.org>
This will definatly be finding a use in my irtc entry =)

--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg"
,r,1))-97;disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4
pigment{rgb 10}}_(r+1)#end#end _(1)//KL


Post a reply to this message

From: Jerry
Subject: Re: POV-Tree
Date: 29 Jan 2003 15:38:26
Message: <jerry-D259FA.12382629012003@netplex.aussie.org>
In article <3e3824d6$1@news.povray.org>, "Slime" <slm### [at] slimelandcom> 
wrote:

>> Finally I've finished beta version of POV-Tree. This is
>> tree generator based on TOMTREE macro and written
>> in Java.
>
>Am I the only one really excited by this? This program looks awesome from
>that image you posted.

It looks pretty awesome to me. I'll probably be using it this weekend 
for some gaming images.

Jerry
-- 
http://www.hoboes.com/jerry/
"Give a man a fish and you feed him for a day. Teach him to fish, and you've
depleted the lake."--It Isn't Murder If They're Yankees
(http://www.hoboes.com/jerry/Murder/)


Post a reply to this message

From: Tek
Subject: Re: POV-Tree
Date: 29 Jan 2003 17:10:58
Message: <3e385172@news.povray.org>
Wow! This may be the best pov tool I've ever seen!! I've used Tomtree a few
times, but normally I can't be bothered setting all it's parameters. I'm amazed
by this program, it does so much!

I'm in awe! :)

Have you any plans to write more tools like this? There's lots of pov includes
that would benefit from a nice interface.

Cheers,
--
Tek
http://www.evilsuperbrain.com


Post a reply to this message

From: Gena
Subject: Re: POV-Tree
Date: 29 Jan 2003 18:25:37
Message: <3E3862F0.F4E85E27@mail.com>
> Wow! This may be the best pov tool I've ever seen!! I've used Tomtree a few
> times, but normally I can't be bothered setting all it's parameters. I'm amazed
> by this program, it does so much!
>
> I'm in awe! :)

Thank you!

> Have you any plans to write more tools like this? There's lots of pov includes
> that would benefit from a nice interface.

The nearest plan is to release final POV-Tree version with all bug fixes.
Next plan is to add interactive editor to it. So that you could edit tree
(move/rotate/scale branches, twigs etc.) in Preview window.

My very old idea is to implement in Java terrain generator based on gforge
generator by John Beale: http://beale.best.vwh.net/
Maybe that will happen :)

Gena.


Post a reply to this message

From: Wijnand Nijs
Subject: Re: POV-Tree
Date: 30 Jan 2003 11:16:42
Message: <3e394fea@news.povray.org>
Gena Obukhov wrote:
> Finally I've finished beta version of POV-Tree. This is
> tree generator based on TOMTREE macro and written
> in Java. Key features:
> 
> - load/save include files for TOMTREE macro
> - GUI for numerous TOMTREE parameters
> - color chooser for leaves and bark
> - preview (not so fast for very detailed trees)
> - mesh export
> 
> See screenshort and some examples in p.b.i
> You can download POV-Tree here:
> http://propro.ru/go/Wshop/tools/tools.html
> See README.txt for installation info.
> 
> Gena
> 
> 

Very, very, very nice!

But....
When I save a tree with only the roots and the trunk vinked it saves a 
whole tree.

Thank you, very usefull
Regards...
Wijnand Nijs


Post a reply to this message

From: Gena Obukhov
Subject: Re: POV-Tree
Date: 30 Jan 2003 11:30:35
Message: <3E3951B6.D0B19874@mail.com>
> When I save a tree with only the roots and the trunk vinked it saves a
> whole tree.

I'll have a look. Maybe a bug. I'm collecting bug reports right now.
So if you will find anything else please let me know.

Gena.


Post a reply to this message

From: Gena
Subject: Re: POV-Tree
Date: 30 Jan 2003 13:59:07
Message: <3E397603.EF7BDF93@mail.com>
Oops!
I installed POV-Tree on another machine and all
tips are invisible. I'll fix that ASAP.

Gena.


Christoph Hormann wrote:

> Gena Obukhov wrote:
> >
> > Finally I've finished beta version of POV-Tree. This is
> > tree generator based on TOMTREE macro and written
> > in Java. Key features:
> >
> > [...]
>
> Looks very nice although i will first have to learn about the usage of all
> those parameters...  Maybe you should consider including some short
> tooltips or similar for them.
>
> BTW, installing Java was a real pain.  I don't understand why a successful
> firm like Sun simply can't  put together an installation package that
> works.  And when you download the 35 Mb documentation package and think
> you find some information solving the problems in there you are completely
> mistaken.  (oops, i'm getting off-topic here...)
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

From: Christopher James Huff
Subject: Re: POV-Tree
Date: 30 Jan 2003 16:25:51
Message: <cjameshuff-500C77.16235130012003@netplex.aussie.org>
In article <3E3820E4.A60779A6@gmx.de>,
 Christoph Hormann <chr### [at] gmxde> wrote:

> BTW, installing Java was a real pain.  I don't understand why a successful
> firm like Sun simply can't  put together an installation package that
> works.  And when you download the 35 Mb documentation package and think
> you find some information solving the problems in there you are completely
> mistaken.  (oops, i'm getting off-topic here...)

I'm not really sure what you mean...it worked pretty well for me, the 
Sun package installed with no problems under XP. I had a little more 
trouble getting things going under Linux, but that works too.

(In case you are wondering, the reason is jEdit, a very nice text editor 
that I can use in OS X, WinXP, and Linux. It has a POV-Ray editing mode, 
and I've created a Sapphire mode.)

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


Post a reply to this message

From: Rafal 'Raf256' Maj
Subject: Re: POV-Tree
Date: 1 Feb 2003 19:34:17
Message: <Xns93161013E6CE3raf256com@204.213.191.226>
Gena Obukhov <obu### [at] mailcom> wrote in news:3E37F9D3.5DD2910D@mail.com

> You can download POV-Tree here:
> http://propro.ru/go/Wshop/tools/tools.html

Clicking on download ( 
http://propro.ru/go/Wshop/tools/files/povtree1.0b.zip )

results in 404 error :(


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

From: Gena Obukhov
Subject: Re: POV-Tree
Date: 2 Feb 2003 01:52:35
Message: <3E3CBEBD.C3CCC825@mail.com>
Yes, it's currently unavailable from that link.
I'm trying to update POV-Tree on my homepage but
I have some access problems.

Just wondering if I can use any POV-Ray newsgroup
to post POV-Tree there.

Meanwhile you can download previous version using
the following link:
http://propro.ru/go/Wshop/tools/files/povtree.zip

Gena.


Rafal 'Raf256' Maj wrote:

> Gena Obukhov <obu### [at] mailcom> wrote in news:3E37F9D3.5DD2910D@mail.com
>
> > You can download POV-Tree here:
> > http://propro.ru/go/Wshop/tools/tools.html
>
> Clicking on download (
> http://propro.ru/go/Wshop/tools/files/povtree1.0b.zip )
>
> results in 404 error :(
>
> --
> #macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
> pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
> );g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
> y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.