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Hello, it's me again. Imagin the scene in my previous message. There is
another problem: The cylinder draws a shadow to the interior backside of
the sphere! This looks very un-natural. How can I turn it of? I know the
"no shadow" keyword, but the cylinder should draw shadows to other
objects in the scenes. Any ideas?
Martin
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The next time, it's generally a good idea to answer on your first post, in
order
not to "spam" the group!
Just kidding, I don't want to be harsh. But since it's one thread, it would
kinda be better that way, don't you agree?
Nevermind.
Here's an answer:
Ever thought of using fade_power somewhere? You're using a low distance,
but I don't know if that's sufficient.
For the shadow-problem I don't know a solution. Perhaps cutting away some
part of it might do the job?
Tim
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> The next time, it's generally a good idea to answer on your first post, in
> order
> not to "spam" the group!
>
> Just kidding, I don't want to be harsh. But since it's one thread, it would
> kinda be better that way, don't you agree?
>
> Nevermind.
You are right, sorry for that.
> Here's an answer:
>
> Ever thought of using fade_power somewhere? You're using a low distance,
> but I don't know if that's sufficient.
I found out that using Media with absorption is more what I need.
> For the shadow-problem I don't know a solution. Perhaps cutting away some
> part of it might do the job?
I wil try it. I hope it's that easy... ;-)
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