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20 Nov 2024 00:41:07 EST (-0500)
  Problems with hollow/transparent object II (Message 1 to 3 of 3)  
From: Martin Thoma
Subject: Problems with hollow/transparent object II
Date: 12 Dec 2001 09:48:26
Message: <3C176EFA.92566538@radiok2r.de>
Hello, it's me again. Imagin the scene in my previous message. There is
another problem: The cylinder draws a shadow to the interior backside of
the sphere! This looks very un-natural. How can I turn it of? I know the
"no shadow" keyword, but the cylinder should draw shadows to other
objects in the scenes. Any ideas?

Martin


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From: Tim Nikias
Subject: Re: Problems with hollow/transparent object II
Date: 12 Dec 2001 10:26:46
Message: <3C1776D5.2B143CAA@gmx.de>
The next time, it's generally a good idea to answer on your first post, in
order
not to "spam" the group!

Just kidding, I don't want to be harsh. But since it's one thread, it would
kinda be better that way, don't you agree?

Nevermind.

Here's an answer:

Ever thought of using fade_power somewhere? You're using a low distance,
but I don't know if that's sufficient.
For the shadow-problem I don't know a solution. Perhaps cutting away some
part of it might do the job?

Tim


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From: Martin Thoma
Subject: Re: Problems with hollow/transparent object II
Date: 13 Dec 2001 11:23:13
Message: <3C18D6AE.9E4F5BE3@radiok2r.de>
> The next time, it's generally a good idea to answer on your first post, in
> order
> not to "spam" the group!
>
> Just kidding, I don't want to be harsh. But since it's one thread, it would
> kinda be better that way, don't you agree?
>
> Nevermind.

You are right, sorry for that.

> Here's an answer:
>
> Ever thought of using fade_power somewhere? You're using a low distance,
> but I don't know if that's sufficient.

I found out that using Media with absorption is more what I need.


> For the shadow-problem I don't know a solution. Perhaps cutting away some
> part of it might do the job?

I wil try it. I hope it's that easy... ;-)


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