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...you interrupt a render, only to find your 3.5 beta's expired
after rebooting your computer when you try to continue
(at least the beta number'd only gone up 1...)
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"Timothy R. Cook" wrote:
> ...you interrupt a render, only to find your 3.5 beta's expired
> after rebooting your computer when you try to continue
Hmm, how's that related to having been rendering for too long?
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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Rune wrote:
> > ...you interrupt a render, only to find your 3.5 beta's expired
> > after rebooting your computer when you try to continue
> Hmm, how's that related to having been rendering for too long?
Well, if your render had been running through an entire beta
revision or more...
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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"Timothy R. Cook" wrote:
>
> Well, if your render had been running through an entire beta
> revision or more...
Well, one "beta revision" could be anywhere in the range (0,1] of the
time it takes to revise the beta. Releases of new betas are discrete
but time is not. In other words, you could start your render at 23:59
the day before the beta expires, render for one minute, and have the
beta expire.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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David Fontaine wrote:
> Well, one "beta revision" could be anywhere in the range (0,1]
> of the time it takes to revise the beta. Releases of new betas
> are discrete but time is not. In other words, you could start
> your render at 23:59 the day before the beta expires, render
> for one minute, and have the beta expire.
Let's pretend I meant the full value of the beta release (even
though my instance was a two-day partial render being cancelled
a few hours after the expiration).
--
Tim Cook
http://empyrean.scifi-fantasy.com
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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a render station.
--
signature{
"Grey Knight"
contact{ email "gre### [at] yahoocom" }
site_of_week{ url "http://www.esite-host.com/~rocketmg/" }
}
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