 |
 |
|
 |
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
The following piece of code makes POV-Ray (under Windows, both
official and unofficial) exit, without any message, once the rendering
is complete :
#declare Cam1 = camera {location <500,150,-250>
direction z*1
look_at <0,150,120>
normal {bumps .1}
}
camera {Cam1}
This happens when the camera is declared AND there is a normal
statement in the camera. Not very annoying, since it's easy to
turn around, but still a bug.
Fabien.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
On Mon, 12 Mar 2001 11:17:29 +0100 Fabien Mosen wrote:
>The following piece of code makes POV-Ray (under Windows, both
>official and unofficial) exit, without any message, once the rendering
>is complete :
Hi, Fabien. Are you using the vc++ compiled version of v3.1g or the
Watcom? Not sure if it makes a difference but it may help us track things...
--
Alan - ako### [at] povray org - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Alan Kong wrote:
>
> Hi, Fabien. Are you using the vc++ compiled version of v3.1g or the
> Watcom? Not sure if it makes a difference but it may help us track things...
Strangely, as I redid the test, the crash now occured BEFORE rendering,
go figure...
The problem is exactly the same with
- 3.1g official Watcom.
- MegaPOV 0.7
- MLPOV (MP 0.7 + aoi patch) msvc compiled.
I'm using Windows ME on a Celeron 633, 128 Mb.
Fabien.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Fabien Mosen wrote:
>
> Alan Kong wrote:
> >
> > Hi, Fabien. Are you using the vc++ compiled version of v3.1g or the
> > Watcom? Not sure if it makes a difference but it may help us track things...
>
> Strangely, as I redid the test, the crash now occured BEFORE rendering,
> go figure...
>
> The problem is exactly the same with
> - 3.1g official Watcom.
> - MegaPOV 0.7
> - MLPOV (MP 0.7 + aoi patch) msvc compiled.
>
> I'm using Windows ME on a Celeron 633, 128 Mb.
>
> Fabien.
Well, with a unix version, in POV 3.1g, POV exits (without crashing)
before the rendering, with the following message:
"Warp type 16384 not yet implemented"
Doing the same test with POVMan 0.62 (unix) ends OK (no bug, no crash).
Bouf.
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|  |
|
 |
Fabien Mosen wrote:
>
> The following piece of code makes POV-Ray (under Windows, both
> official and unofficial) exit, without any message, once the rendering
> is complete :
Bug reason is probably found by POV-Team, but just for case...
Christophe Bouffartigue released POVMan 0.71.4, which has corrected this
bug.
For correction line with + should be added to Copy_Camera() function in
file camera.c:
{
New = Create_Camera();
*New = *Old;
+ New->Tnormal = Copy_Tnormal(Old->Tnormal);
}
Post a reply to this message
|
 |
|  |
|  |
|
 |
|
 |
|  |
|
 |