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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
Where can I find a good blob modeller for Windows?
<br>Thanks a lot.</html>
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Jonathan Rafael Ghiglia wrote:
> Where can I find a good blob modeller for Windows?
> Thanks a lot.
Take a look at
http://www.povray.org/links/3D_Programs/POV-Ray_Modelling_Programs/
I've never found a blob editor that was usable enough to be of any real
value, but there are a few new entries in the list which I've never
tried.
Simon
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in <3A5F6E47.91071E13@libero.it> Jonathan Rafael Ghiglia wrote:
>Where can I find a good blob modeller for Windows?
http://www.manning.com/Lussier/Silly3.html
But it only exports a mesh representation of the blobs and doesn't support
cylinder blobs.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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ingo wrote:
>
> in <3A5F6E47.91071E13@libero.it> Jonathan Rafael Ghiglia wrote:
>
> >Where can I find a good blob modeller for Windows?
>
> http://www.manning.com/Lussier/Silly3.html
>
> But it only exports a mesh representation of the blobs and doesn't support
> cylinder blobs.
>
> Ingo
So basically another "not a good blob modeller..." why has there never
been a really good one for POV? Are people uncomfortable with 4th order
polynomials and preview display programming for such? heh heh...
--
http://www.teleport.com/~dearmad
But why bother? I'm not interesting.
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Dearmad wrote:
>Where can I find a good blob modeller for Windows?
http://www.geocities.com/SiliconValley/Ridge/6532/bmaster.htm
http://www.uni-jena.de/~p6sepa/software.htm
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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Jonathan Rafael Ghiglia wrote:
> Where can I find a good blob modeller for Windows?
> Thanks a lot.
Here's a start. You'll have to tweak it to fit your object, etc. To
speed up don't use complex textures on your object, us 160X120 no AA or
less...
#declare Jonathansblob=
blob{
threshold...
sphere.....
}
object{Jonathansblob}
object {Jonathansblob
rotate<0,90,0>
translate 5*x
}
object{Jonathansblob
rotate<-90,0,0>
translate 5*y
}
#declare nx=0;
#while(nx<10)
#declare ny=0;
#while(ny<10)
sphere{<(nx-5)*1,(ny-5)*1,0>,0.05 pigment{Red}finish{ambient 1}}
#declare ny=ny+1;
#end
#declare nx=nx+1;
#end
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