From: Jens Strohmeyer
Subject: cone clipping problem
Date: 21 Aug 2000 22:55:30
Message: <39A1EBC1.51C76A81@tu-bs.de>
Hello !
Hope someone can help me with the following (simple?!) problem:
Imagine a cone being clipped by a plane under a specific angle.
The resulting (clipped) cone is always open (hollow).
How can I avoid this ?
Thank-you in advance.
Jens
Jens Strohmeyer wrote:
> > Hello !> Hope someone can help me with the following (simple?!) problem:> > Imagine a cone being clipped by a plane under a specific angle.> The resulting (clipped) cone is always open (hollow).> How can I avoid this ?> > Thank-you in advance.> > Jens
Use an intersection rather than clipping it. By using an intersection
the plane will add its surface to the cone object instead of leaving
it open as you are experiencing.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.htmlhttp://www.povray.org/links/
From: David Fontaine
Subject: Re: cone clipping problem
Date: 22 Aug 2000 17:15:29
Message: <39A2EB50.B2C50813@faricy.net>
Jens Strohmeyer wrote:
> Hello !> Hope someone can help me with the following (simple?!) problem:>> Imagine a cone being clipped by a plane under a specific angle.> The resulting (clipped) cone is always open (hollow).> How can I avoid this ?>> Thank-you in advance.
Aargh! I thought we were done with conic sections! ;)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/