Where would I find easy-to-understand examples of what can and cannot be
done with height fields? My results are unsatisfactory up till now: lots of
black dots and very little smooth hills and valleys.. :(
--
Regards, Sander
-----------------------------
Sander wrote:
> > Where would I find easy-to-understand examples of what can and cannot be> done with height fields? My results are unsatisfactory up till now: lots of> black dots and very little smooth hills and valleys.. :(
Just to get an idea how versatile HF's can be check out the gallery
at the Leveller home page -
http://www.daylongraphics.com/products/leveller/gallery/index.htm
(might take a while for all of the graphics to load but it is worth
the wait)
With the right tools, and a little understanding of the process, just
about anything is possible where HF's are concerned.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.htmlhttp://www.povray.org/links/
I use the HeightField Lab from John Beale's site. Just type zero 200 200 for a
200x200 heightfield. Type gforge and then lpfilter for smooth hills.
The site is at http://www.best.com/~beale/ .
Brendan
Sander wrote:
> Where would I find easy-to-understand examples of what can and cannot be> done with height fields? My results are unsatisfactory up till now: lots of> black dots and very little smooth hills and valleys.. :(>> --> Regards, Sander> -----------------------------