POV-Ray : Newsgroups : povray.general : better quality? Server Time
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From: Ken
Subject: Re: better quality?
Date: 24 Sep 1999 19:37:16
Message: <37EC0AD6.DD7BD845@pacbell.net>
vmx wrote:
> 
> Which one has the better quality?
> BMRT or POV-Ray?
> 
> THANX,
>   CU,
>     vmx.

I will answer your question with a question - Better quality in what regard ?

Image ?
Interface ?
Construction methods ?
Programming language used ?
Scene description language ?
Number of third party applications that support the program ?

  If you want a good answer ask the right questions and be careful
where you ask them !

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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From: Mike
Subject: Re: better quality?
Date: 25 Sep 1999 01:29:19
Message: <37EC5BA7.FA0DD17B@aol.com>
> Which one has the better quality?
> BMRT or POV-Ray?

#define better_quality...

-Mike


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From: vmx
Subject: Re: better quality?
Date: 25 Sep 1999 08:23:46
Message: <37ecbed2@news.povray.org>
Ken <tyl### [at] pacbellnet> schrieb in im Newsbeitrag:
37EC0AD6.DD7BD845@pacbell.net...
>
>
> vmx wrote:
> >
> > Which one has the better quality?
> > BMRT or POV-Ray?
> >
> > THANX,
> >   CU,
> >     vmx.
>
> I will answer your question with a question - Better quality in what
regard ?
>
> Image ?
> Interface ?
> Construction methods ?
> Programming language used ?
> Scene description language ?
> Number of third party applications that support the program ?
>
>   If you want a good answer ask the right questions and be careful
> where you ask them !
>
> --
> Ken Tyler
> 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html


I mean image quality.
Which one produces the more photorealistic pictures?
Of course when you are really really good at POV-Ray and BMRT.
If you also can write your own cool include files or shaders.
I dont't know, if I should learn to make POV-Ray or Renderman (BMRT) files.

Please answer honest (is this the right english word?).

THANX,
  CU,
    vmx.


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From: vmx
Subject: Re: better quality?
Date: 25 Sep 1999 08:23:51
Message: <37ecbed7@news.povray.org>
Ken <tyl### [at] pacbellnet> schrieb in im Newsbeitrag:
37EC0AD6.DD7BD845@pacbell.net...
>
>
> vmx wrote:
> >
> > Which one has the better quality?
> > BMRT or POV-Ray?
> >
> > THANX,
> >   CU,
> >     vmx.
>
> I will answer your question with a question - Better quality in what
regard ?
>
> Image ?
> Interface ?
> Construction methods ?
> Programming language used ?
> Scene description language ?
> Number of third party applications that support the program ?
>
>   If you want a good answer ask the right questions and be careful
> where you ask them !
>
> --
> Ken Tyler
> 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html


I mean Image quality.
Which one produce more photorealistic pictures?

THANX,
  CU,
    vmx.


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From: Nieminen Juha
Subject: Re: better quality?
Date: 27 Sep 1999 03:48:47
Message: <37ef215f@news.povray.org>
vmx <vmx### [at] gmxde> wrote:
: Which one produces the more photorealistic pictures?

  You should ask "which one is easier to make photorealistic pictures with?".
Some examples of photorealism with povray:

http://www.irtc.org/ftp/pub/stills/1998-08-31/afterain.jpg
http://www.irtc.org/ftp/pub/stills/1999-08-31/canyon.jpg
http://oz.irtc.org/ftp/pub/stills/1998-10-31/running.jpg
http://oz.irtc.org/ftp/pub/stills/1998-12-31/strike.jpg

  Now, I don't know if these images would have been easier to do with bmrt.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Ken
Subject: Re: better quality?
Date: 27 Sep 1999 03:55:08
Message: <37EF2285.1CA7F357@pacbell.net>
Nieminen Juha wrote:

> http://oz.irtc.org/ftp/pub/stills/1998-10-31/running.jpg

First time I have seen that image. WoW !!!

Where do I get POV-Ray from because I want to start using it right now ?

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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From: Marc Schimmler
Subject: Re: better quality?
Date: 27 Sep 1999 04:17:25
Message: <37EF2812.10D90B2A@ica.uni-stuttgart.de>
Ken wrote:
> 
> 
> Where do I get POV-Ray from because I want to start using it right now ?
> 

Look into Uncle Ken's link collection:

http://home.pacbell.net/tylereng/index.html

Marc :-)

-- 
Marc Schimmler


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From: Nieminen Juha
Subject: Re: better quality?
Date: 27 Sep 1999 05:39:51
Message: <37ef3b67@news.povray.org>
Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
: Look into Uncle Ken's link collection:

  Who is this mysterious "Uncle Ken" I have read a lot of? Is he another
member of the famous Tyler family? I think that there's at least an evil
brother...

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Marc Schimmler
Subject: Re: better quality?
Date: 27 Sep 1999 05:51:09
Message: <37EF3E0D.7BB35654@ica.uni-stuttgart.de>
Nieminen Juha wrote:
> 
> Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
> : Look into Uncle Ken's link collection:
> 
>   Who is this mysterious "Uncle Ken" I have read a lot of? Is he another
> member of the famous Tyler family? I think that there's at least an evil
> brother...
> 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/

He is somehow related to Ken Taylor!

Marc

-- 
Marc Schimmler


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From: Ken
Subject: Re: better quality?
Date: 27 Sep 1999 05:56:30
Message: <37EF3EF7.52760F49@pacbell.net>
Marc Schimmler wrote:
> 
> Nieminen Juha wrote:
> >
> > Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
> > : Look into Uncle Ken's link collection:
> >
> >   Who is this mysterious "Uncle Ken" I have read a lot of? Is he another
> > member of the famous Tyler family? I think that there's at least an evil
> > brother...
> >
> > --
> > main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> > ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
> 
> He is somehow related to Ken Taylor!
> 
> Marc
> 
> --
> Marc Schimmler

Ok Mark enough of that !

-- 
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html


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