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17 Oct 2026 07:10:48 EDT (-0400)
  tools for creating image maps ? (Message 1 to 18 of 18)  
From: John M  Dlugosz
Subject: tools for creating image maps ?
Date: 19 Sep 1999 23:28:31
Message: <37e5a9df@news.povray.org>
<flame>
Why can't Photoshop get PNG files right?  Not only does it seem to have no
way to view my palette when I'm editing a "indexed color" image, but when I
save as PNG, it saves as a 8-bit/sample RGB file!  Isn't that kind of
missing the point?!
</flame>

What tool (running under Windows NT) can I use to find out what palette I
ended up with in a GIF file?  That is, I need to know which color index is
which RGB value, so I can set up my "transmit" modifiers properly in the
image_map statement.

Better yet, how can I put them in the order I want in the first place, so I
don't have to re-do it every time I edit the file?

Do I need to write a BMP/TGA to PNG converter that takes an optional palette
file as input to guide the conversion, or does something like that already
exist?

--John


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From: Mike
Subject: Re: tools for creating image maps ?
Date: 19 Sep 1999 23:38:01
Message: <37E5AA0C.85AFFA82@aol.com>
I haven't use paletted images for awhile, but with paint shop pro you can edit
the palette and read what colors are assigned to which index.  You can even load
a palette you would like to use.  It'll save PNG images to 256 colors too.

demoville is www.jasc.com

-Mike

John M. Dlugosz wrote:

> <flame>
> Why can't Photoshop get PNG files right?  Not only does it seem to have no
> way to view my palette when I'm editing a "indexed color" image, but when I
> save as PNG, it saves as a 8-bit/sample RGB file!  Isn't that kind of
> missing the point?!
> </flame>
>
> What tool (running under Windows NT) can I use to find out what palette I
> ended up with in a GIF file?  That is, I need to know which color index is
> which RGB value, so I can set up my "transmit" modifiers properly in the
> image_map statement.
>
> Better yet, how can I put them in the order I want in the first place, so I
> don't have to re-do it every time I edit the file?
>
> Do I need to write a BMP/TGA to PNG converter that takes an optional palette
> file as input to guide the conversion, or does something like that already
> exist?
>
> --John


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From: TonyB
Subject: Re: tools for creating image maps ?
Date: 20 Sep 1999 07:26:46
Message: <37e619f6@news.povray.org>
><flame>
>Why can't Photoshop get PNG files right?  Not only does it seem to have no
>way to view my palette when I'm editing a "indexed color" image, but when I
>save as PNG, it saves as a 8-bit/sample RGB file!  Isn't that kind of
>missing the point?!
></flame>


Have you had a look at the help files? What version are you using? Mine
(5.5) does this (saving) just fine, and I can see the palette any time I
want.

>What tool (running under Windows NT) can I use to find out what palette I
>ended up with in a GIF file?  That is, I need to know which color index is
>which RGB value, so I can set up my "transmit" modifiers properly in the
>image_map statement.

Have you tried "exporting" it as a GIF instead of saving it as a GIF after
color reduction?

>Better yet, how can I put them in the order I want in the first place, so I
>don't have to re-do it every time I edit the file?

You've got me there. I know of a BMP utility for making startup screens that
allows this, but no other program. You can also save the palette and use it
for other images later on.

>Do I need to write a BMP/TGA to PNG converter that takes an optional
palette
>file as input to guide the conversion, or does something like that already
>exist?


The more the merrier...


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From: ingo
Subject: Re: tools for creating image maps ?
Date: 20 Sep 1999 11:28:18
Message: <37e65292@news.povray.org>
The Gimp, for NT look at:
http://www.gimp.org/~tml/gimp/win32/

Ingo

John M. Dlugosz <joh### [at] dlugoszcom> schreef in berichtnieuws
37e5a9df@news.povray.org...
> What tool (running under Windows NT) can I use to find out what
palette I
> ended up with in a GIF file?  That is, I need to know which color
index is
> which RGB value, so I can set up my "transmit" modifiers properly in
the
> image_map statement.
>
> Better yet, how can I put them in the order I want in the first place,
so I
> don't have to re-do it every time I edit the file?
>
> Do I need to write a BMP/TGA to PNG converter that takes an optional
palette
> file as input to guide the conversion, or does something like that
already
> exist?
>
> --John
>


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From: John M  Dlugosz
Subject: Re: tools for creating image maps ?
Date: 20 Sep 1999 23:17:57
Message: <37e6f8e5@news.povray.org>
Mike <pov### [at] aolcom> wrote in message news:37E5AA0C.85AFFA82@aol.com...
> I haven't use paletted images for awhile, but with paint shop pro you can
edit
> the palette and read what colors are assigned to which index.  You can
even load
> a palette you would like to use.  It'll save PNG images to 256 colors too.

I've not touched PSP in a long time, either.  Their newer version added more
serious features, but also changed things so I no longer knew how to operate
it.  Meanwhile, it chokes when I print large images, so I gave up using it
even for light duity work.

So, if you don't use paletted images, what do you use for POV image maps?
Photoshop refuses to save as anything other than native format if the image
has transparant patches <sigh>.

--John


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From: John M  Dlugosz
Subject: Re: tools for creating image maps ?
Date: 20 Sep 1999 23:24:16
Message: <37e6fa60@news.povray.org>
TonyB <ben### [at] panamaphoenixnet> wrote in message
news:37e619f6@news.povray.org...
> Have you had a look at the help files? What version are you using? Mine
> (5.5) does this (saving) just fine, and I can see the palette any time I
> want.

Thanks -- I'm using 5.0.2, and could not find any interesting new features
in their brocure to intice me to spend three figures to upgrade =again=.  I
suppose these details, which were not mentioned, comes under the general
category of "better for Web images".

So how do you view the palette?  Maybe I just missed it.

> Have you tried "exporting" it as a GIF instead of saving it as a GIF after
> color reduction?

It doesn't make any difference -- that is, it doesn't prompt me to use a
defined palette.

> You've got me there. I know of a BMP utility for making startup screens
that
> allows this, but no other program. You can also save the palette and use
it
> for other images later on.

I'm thinking it would be comparitivly simple to write a utility to modify
the palette in a PNG file, since it doesn't require decoding/reencoding the
image data at all.  Have a simple program that will find the pallette entry
with the specified RGB values, and add an Alpha to it, or otherwise change
the entry to whatever you like.  Then you can paint with special key colors
not otherwise found in the image, and then run this tool.  If POV respects
Alpha in paletted PNG's, it wouldn't matter which index it was, as the info
would be entirely contained within the image.

FWIW, I suspect that "export as GIF" in Photshop builds the palette in the
order in which it sees the colors, so the "background" color is probably
index 0.  I've not tested that in detail, though.


--John


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From: Mike
Subject: Re: tools for creating image maps ?
Date: 20 Sep 1999 23:41:14
Message: <37E6FC4B.8185541D@aol.com>
> I've not touched PSP in a long time, either.  Their newer version added more
> serious features, but also changed things so I no longer knew how to operate
> it.  Meanwhile, it chokes when I print large images, so I gave up using it
> even for light duity work.

I still use version 5 almost daily for things like screen capture, browsing, and
batch conversion.  I don't use it much for detail work or, like you mention,
large images because it isn't all that efficient with memory.  It also doesn't
save alpha channels with images for some strange reason.

> So, if you don't use paletted images, what do you use for POV image maps?
> Photoshop refuses to save as anything other than native format if the image
> has transparant patches <sigh>.

I tend to stick with alpha channels for specifying transparency since it's alot
less work and you can get smooth results that way.  I will still use GIF images
and the filter all keyword when I want specific filtering effects like stained
glass.  The docs say you can have different transparency levels set for each
color in a paletted PNG image, but nothing I have supports that (I use
photopaint and PSP).

So, in short, I pretty much stick to 32-bit targa or PNG images with alpha
channels for 99% of my image mapping.

-Mike


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From: Charles
Subject: Re: tools for creating image maps ?
Date: 21 Sep 1999 20:13:39
Message: <37E81F89.3C2AAF91@enter.net>
Mike wrote:
> I still use version 5 almost daily for things like screen capture, browsing, and
> batch conversion.  I don't use it much for detail work or, like you mention,
> large images because it isn't all that efficient with memory.  It also doesn't
> save alpha channels with images for some strange reason.
[snip]
> glass.  The docs say you can have different transparency levels set for each
> color in a paletted PNG image, but nothing I have supports that (I use
> photopaint and PSP).

Really? I have PSP 5 also, and it both saves alpha channels and does
paletted PNG images. And I upgraded shortly after that version came
out, so mine is still one of the earliest releases. Maybe you've got 
a buggy intermediate version? (I hate when they start fiddling to 
try and "fix" stuff...) Just to make sure it wasn't some
inconsistency between the PNG support of POV and PSP, I just tried 
a test both ways, and both paletted PNG and alpha channel info 
exported by PSP seems to work fine in POV image_maps. 

Charles
-- 
http://www.enter.net/~cfusner
"...Then darkness took me, and I strayed out of thought and time,
 and I wandered far on roads that I will not tell..." 
                              -The Two Towers, JRR Tolkien


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From: John M  Dlugosz
Subject: Re: tools for creating image maps ?
Date: 21 Sep 1999 22:35:33
Message: <37e84075@news.povray.org>
Mike <pov### [at] aolcom> wrote in message news:37E6FC4B.8185541D@aol.com...

> So, in short, I pretty much stick to 32-bit targa or PNG images with alpha
> channels for 99% of my image mapping.

Using Paint Shop Pro to create?


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From: Mike
Subject: Re: tools for creating image maps ?
Date: 22 Sep 1999 00:35:59
Message: <37E85A9F.2E8A6475@aol.com>
> Really? I have PSP 5 also, and it both saves alpha channels and does
> paletted PNG images. And I upgraded shortly after that version came
> out, so mine is still one of the earliest releases. Maybe you've got
> a buggy intermediate version? (I hate when they start fiddling to
> try and "fix" stuff...)

I figured it was fixed in an update, but I just haven't gotten around to updating
mine.  I bought it right after it came out, so it's possible there are bugs in what
I'm using.

-Mike


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From: Mike
Subject: Re: tools for creating image maps ?
Date: 22 Sep 1999 00:40:58
Message: <37E85BC9.E9DAF428@aol.com>
> > So, in short, I pretty much stick to 32-bit targa or PNG images with alpha
> > channels for 99% of my image mapping.
>
> Using Paint Shop Pro to create?

Sometimes, but I tend to use photopaint for most of my painting and touching up
jobs.  That's not to say that I don't think PSP is capable of doing just about
anything - factoring the price gap between it and the competition, I think it's
the better app for most people.

-Mike


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From: John M  Dlugosz
Subject: Re: tools for creating image maps ?
Date: 22 Sep 1999 22:49:19
Message: <37e9952f@news.povray.org>
What is "PhotoPaint", or rather who makes it?

Re price gap: when I was evaluating packages, I had a specific set of tasks
to accomplish.  One was removing glare from a scanned photo.  Nothing else
could touch Photoshop, as PSP didn't have variable density selections.  That
is, a pixel can be partially selected, and it made short work of doing a
gradiated adjustment.  Now I'm hooked on layers.  I'm sure PSP and others
have evolved too, but at the time Photoshop was =far= ahead.

Mike <pov### [at] aolcom> wrote in message news:37E85BC9.E9DAF428@aol.com...
> > > So, in short, I pretty much stick to 32-bit targa or PNG images with
alpha
> > > channels for 99% of my image mapping.
> >
> > Using Paint Shop Pro to create?
>
> Sometimes, but I tend to use photopaint for most of my painting and
touching up
> jobs.  That's not to say that I don't think PSP is capable of doing just
about
> anything - factoring the price gap between it and the competition, I think
it's
> the better app for most people.
>
> -Mike
>
>


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From: Mike
Subject: Re: tools for creating image maps ?
Date: 22 Sep 1999 23:00:50
Message: <37E995D0.2489BEA6@aol.com>
> What is "PhotoPaint", or rather who makes it?

Corel.  It's included in their Draw package and is also available by itself.

-Mike


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From: Charles
Subject: Re: tools for creating image maps ?
Date: 23 Sep 1999 20:26:33
Message: <37EAC58F.C42AC807@enter.net>
"John M. Dlugosz" wrote:
> gradiated adjustment.  Now I'm hooked on layers.  I'm sure PSP and others
> have evolved too, but at the time Photoshop was =far= ahead.

Yup. PSP added layer support back in version 5.00 (with a large
complement of blending options) I have to agree, it's addictively
useful stuff. I now can't remember how I even made use of 
anything that didn't have it ("Anything less... is a mouse driver
demo..."). The latest innovation (6) is now boasting enchanced 
layers support (haven't checked what that means yet), and vector 
graphic support as it's biggest improvements. The gap's gotten 
narrower <g>.

Charles


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From: Ken
Subject: Re: tools for creating image maps ?
Date: 23 Sep 1999 20:36:39
Message: <37EAC710.BFB24BCF@pacbell.net>
Charles wrote:
> 
> "John M. Dlugosz" wrote:
> > gradiated adjustment.  Now I'm hooked on layers.  I'm sure PSP and others
> > have evolved too, but at the time Photoshop was =far= ahead.
> 
> Yup. PSP added layer support back in version 5.00 (with a large
> complement of blending options) I have to agree, it's addictively
> useful stuff. I now can't remember how I even made use of
> anything that didn't have it ("Anything less... is a mouse driver
> demo..."). The latest innovation (6) is now boasting enchanced
> layers support (haven't checked what that means yet), and vector
> graphic support as it's biggest improvements. The gap's gotten
> narrower <g>.
> 
> Charles

Any idea what PSP v6 is going for ? I paid us $49 for PSP v4.0.

-- 
Ken Tyler

See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


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From: Mr  Art
Subject: Re: tools for creating image maps ?
Date: 23 Sep 1999 21:40:26
Message: <37EAD661.DCAE147A@gci.net>
You too can have psp 6.0 for the low upgrade price of $49 US dollars.
As a registered user you get this and Animation Shop 2.0 shipped to your
door by the US postal service.

I know, that is what I paid for mine. And I upgraded from psp 4.14
Mr. Art

Ken wrote:

> Charles wrote:
> >
> > "John M. Dlugosz" wrote:
> > > gradiated adjustment.  Now I'm hooked on layers.  I'm sure PSP and others
> > > have evolved too, but at the time Photoshop was =far= ahead.
> >
> > Yup. PSP added layer support back in version 5.00 (with a large
> > complement of blending options) I have to agree, it's addictively
> > useful stuff. I now can't remember how I even made use of
> > anything that didn't have it ("Anything less... is a mouse driver
> > demo..."). The latest innovation (6) is now boasting enchanced
> > layers support (haven't checked what that means yet), and vector
> > graphic support as it's biggest improvements. The gap's gotten
> > narrower <g>.
> >
> > Charles
>
> Any idea what PSP v6 is going for ? I paid us $49 for PSP v4.0.
>
> --
> Ken Tyler
>
> See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html


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From: Bob Hughes
Subject: Re: tools for creating image maps ?
Date: 24 Sep 1999 00:53:55
Message: <37eb03e3@news.povray.org>
I was able to get PSP 5.01 (then patched it up to v5.03 online) for an
incredible 50$ approximately.  PC Save was the online software store.
I've seen that too about the 49$ upgrade, been waiting to see how much
PC Save or other place wants for PSP 6.0.

Bob

Mr. Art <mr.### [at] gcinet> wrote in message
news:37EAD661.DCAE147A@gci.net...
> You too can have psp 6.0 for the low upgrade price of $49 US
dollars.
> As a registered user you get this and Animation Shop 2.0 shipped to
your
> door by the US postal service.
>
> I know, that is what I paid for mine. And I upgraded from psp 4.14
> Mr. Art
>
> Ken wrote:
>
> > Charles wrote:
> > >
> > > "John M. Dlugosz" wrote:
> > > > gradiated adjustment.  Now I'm hooked on layers.  I'm sure PSP
and others
> > > > have evolved too, but at the time Photoshop was =far= ahead.
> > >
> > > Yup. PSP added layer support back in version 5.00 (with a large
> > > complement of blending options) I have to agree, it's
addictively
> > > useful stuff. I now can't remember how I even made use of
> > > anything that didn't have it ("Anything less... is a mouse
driver
> > > demo..."). The latest innovation (6) is now boasting enchanced
> > > layers support (haven't checked what that means yet), and vector
> > > graphic support as it's biggest improvements. The gap's gotten
> > > narrower <g>.
> > >
> > > Charles
> >
> > Any idea what PSP v6 is going for ? I paid us $49 for PSP v4.0.
> >
> > --
> > Ken Tyler
> >
> > See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> > http://home.pacbell.net/tylereng/index.html
>


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From: Charles
Subject: Re: tools for creating image maps ?
Date: 24 Sep 1999 21:37:20
Message: <37EC26B3.59CC7728@enter.net>
Ken Tyler wrote:
>
> Any idea what PSP v6 is going for ? I paid us $49 for PSP v4.0.

Well, as a couple people mentioned, there's a special for v5 users
of the same as you got 4.0 ($49), which, according to the card they
sent is supposed to be $60 off the JASC recommended price. If you
don't get that card, email 'em and grumble a little. They'll probably
extend the deal to all previous users ... I know when I upgraded 
to 5, I hadn't previously upgraded since version 3 and I still got 
the cheapy upgrade offer for that just the same. 


Charles
-- 
http://www.enter.net/~cfusner
"...Then darkness took me, and I strayed out of thought and time,
 and I wandered far on roads that I will not tell..." 
                              -The Two Towers, JRR Tolkien


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