POV-Ray : Newsgroups : povray.general : I have a Sun Ultra10 sitting here doing nothing ... Server Time
13 Aug 2024 17:23:02 EDT (-0400)
  I have a Sun Ultra10 sitting here doing nothing ... (Message 1 to 7 of 7)  
From: Dennis Clarke
Subject: I have a Sun Ultra10 sitting here doing nothing ...
Date: 13 Aug 1998 19:46:54
Message: <35D36CAA.4E3CE500@interlog.com>
Seems like a colossal waste of CPU.  System is Sun Ultra10 workstation,
256M ram, Creator 3D Series III video, Solaris 2.5.1 and yes PovRay is
installed and tested.  Since I'm not much of a povray person, I just
play with it, send me your .pov source and I'll render it for you 'cause
the box is doing nothing in particular over the next few days.

Dennis Clarke

ps: I'm doing this because it seems like a waste to have that machine
just spinning its drive and running Conways game of life : )


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From: Dennis Clarke
Subject: I'm curious about a benchmark on it as well.
Date: 13 Aug 1998 20:14:27
Message: <35D3731F.C84D6E47@interlog.com>
I'm curious about a benchmark on it as well.

Dennis Clarke wrote:

> Seems like a colossal waste of CPU.  System is Sun Ultra10 workstation,
> 256M ram, Creator 3D Series III video, Solaris 2.5.1 and yes PovRay is
> installed and tested.  Since I'm not much of a povray person, I just
> play with it, send me your .pov source and I'll render it for you 'cause
> the box is doing nothing in particular over the next few days.
>
> Dennis Clarke
>
> ps: I'm doing this because it seems like a waste to have that machine
> just spinning its drive and running Conways game of life : )


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From: Roland Mas
Subject: Re: I have a Sun Ultra10 sitting here doing nothing ...
Date: 14 Aug 1998 00:00:06
Message: <m390ksb8jg.fsf@clodomir.rezel.enst.fr>
Dennis Clarke <dcl### [at] interlogcom> writes:

> Seems like a colossal waste of CPU.  System is Sun Ultra10 workstation,
> 256M ram, Creator 3D Series III video, Solaris 2.5.1 and yes PovRay is
> installed and tested.  Since I'm not much of a povray person, I just
> play with it, send me your .pov source and I'll render it for you 'cause
> the box is doing nothing in particular over the next few days.

  Just for information, could you post how many candidates you got? I
bet more than 10... Anyway, that is a nice thing. Really. I think I
would send you files, currently I spend too much time trying to get
PVM-POV running on the 600-MHz-each-8-CPU AlphaServer *and* my both
P-II-333-MHz in the same VM to be able to write scene files. And after
that, I think I won't need it any more.

  No joking, promise.

Roland.
P.S: No, I'm not offering the same service. These computers are not
mine, but my company's. I even hesitate using them myself (half a
second each time).
-- 

bob### [at] casimirrezelenstfr -- Linux, POV-Ray, LaTeX


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From: dclarke
Subject: Re: I have a Sun Ultra10 sitting here doing nothing ...
Date: 14 Aug 1998 03:56:30
Message: <35D3DF3D.33788D39@interlog.com>
And here I thought that spare cpu was rare.  Guess not.

In any case, I'm still looking to benchmark it against a 'common' end-user
machine.

Roland Mas wrote:

> Dennis Clarke <dcl### [at] interlogcom> writes:
>
> > Seems like a colossal waste of CPU.  System is Sun Ultra10 workstation,
> > 256M ram, Creator 3D Series III video, Solaris 2.5.1 and yes PovRay is
> > installed and tested.  Since I'm not much of a povray person, I just
> > play with it, send me your .pov source and I'll render it for you 'cause
> > the box is doing nothing in particular over the next few days.
>
>   Just for information, could you post how many candidates you got? I
> bet more than 10... Anyway, that is a nice thing. Really. I think I
> would send you files, currently I spend too much time trying to get
> PVM-POV running on the 600-MHz-each-8-CPU AlphaServer *and* my both
> P-II-333-MHz in the same VM to be able to write scene files. And after
> that, I think I won't need it any more.
>
>   No joking, promise.
>
> Roland.
> P.S: No, I'm not offering the same service. These computers are not
> mine, but my company's. I even hesitate using them myself (half a
> second each time).
> --

> bob### [at] casimirrezelenstfr -- Linux, POV-Ray, LaTeX


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From: Lance Birch
Subject: Re: I have a Sun Ultra10 sitting here doing nothing ...
Date: 18 Aug 1998 04:55:39
Message: <35d9337b.0@news.povray.org>
asdlhf;aht0ap8ht098234h5rn;osadf aoksjdfao

fjfjfjfjfjfjfjjffjjfjfjfjfjfjfjjfjfjjfjfjfhhhhmmmmmmmmmmmmmm...

Sorry, I just got a bit excited... then I calmed down in dispare when I
realised I don't have any files to render at the moment :-(

--
Lance Birch
http://come.to/the.zone
Remove the smiley to e-mail.

P.S. [SLAP] I needed that!


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From: Neil
Subject: Re: I have a Sun Ultra10 sitting here doing nothing ...
Date: 20 Aug 1998 18:39:26
Message: <35DD08DD.5F317537@kjopen.globalnet.co.uk>
Check out this benchmark Pov file, It's from ;

http://www.haveland.com/povbench/index.htm

And compare it to a CRAY !


Neil Openshaw


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Attachments:
Download 'skyvase.pov.txt' (3 KB)

From: dclarke
Subject: Here is the benchmark for a $5800.00 machine ...
Date: 21 Aug 1998 02:15:05
Message: <35DD01F6.212CECF3@interlog.com>
$ povray +I./skyvase.pov +v1 -d +ft -x +a0.3000 +r3 -q9 -w640 -h480 -mv2.0 -b1000
+L/usr/local/povray3/include > results.txt
Persistence of Vision(tm) Ray Tracer Version 3.02.SunOS.gcc
  This is an official version prepared by the POV-Ray Team(tm).  See the
    documentation on how to contact the authors or post a message on
    CompuServe's GO POVRAY Forum.  Also visit http://www.povray.org.
Copyright 1997 POV-Ray Team(tm)
Parsing Options
  Input file: ./skyvase.pov (compatible to version 2.0)
  Remove bounds........On  Split unions........Off
  Library paths: /usr/local/povray3/include
Output Options
  Image resolution 640 by 480 (rows 1 to 480, columns 1 to 640).
  Output file: skyvase.tga, 24 bpp Targa
  Graphic display.....Off
  Mosaic preview......Off
  CPU usage histogram.Off
  Continued trace.....Off  Allow interruption..Off  Pause when done.....Off
  Verbose messages.....On
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 25
  Light Buffer.........On  Vista Buffer.........On
  Antialiasing.........On  (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
  Radiosity...........Off
Animation Options
  Clock value....   0.000  (Animation off)
Redirecting Options
  All Streams to console..........On
  Debug Stream to console.........On
  Fatal Stream to console.........On
  Render Stream to console........On
  Statistics Stream to console....On
  Warning Stream to console.......On


Parsing............./skyvase.pov:83: warning: CSG union unnecessarily bounded.


Creating bounding slabs.
Scene contains 4 frame level objects; 3 infinite.

  -:--:-- Rendering line    0 of  480Camera is inside a non-hollow object.
Atmosphere, fog, and halo may not work as expected.
  0:01:52 Rendering line  480 of  480 supersampled 10 times.
Done Tracing
./skyvase.pov Statistics, Resolution 640 x 480
----------------------------------------------------------------------------
Pixels:          307840   Samples:          396160   Smpls/Pxl: 1.29
Rays:           1519529   Saved:                 9   Max Level: 5/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Cone/Cylinder                  2382548         1281629     53.79
CSG Intersection               3664177          396353     10.82
CSG Union                      2563258          738033     28.79
Plane                         26388738        14489618     54.91
Quadric                        2563258         1571892     61.32
Sphere                         2563258          664781     25.94
Bounding Object                2382548         1281629     53.79
----------------------------------------------------------------------------
Calls to Noise:            1445139   Calls to DNoise:        2816194
----------------------------------------------------------------------------
Shadow Ray Tests:          3726696   Succeeded:                90401
Reflected Rays:            1123369
----------------------------------------------------------------------------
Smallest Alloc:                 12 bytes   Largest:            12828
Peak memory used:           123589 bytes
----------------------------------------------------------------------------
Time For Trace:    0 hours  1 minutes  52.0 seconds (112 seconds)
    Total Time:    0 hours  1 minutes  52.0 seconds (112 seconds)

Nei### [at] kjopenglobalnetcouk wrote:

> Check out this benchmark Pov file, It's from ;
>
> http://www.haveland.com/povbench/index.htm
>
> And compare it to a CRAY !
>
> Neil Openshaw
>
>   ------------------------------------------------------------------------
>
>                      Name: skyvase.pov
>    skyvase.pov       Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
>                  Encoding: base64


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