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Alain Martel <kua### [at] videotronca> wrote:
> > I've read through the "HowTo:Use POV-Ray with Blender" documentation in detail,
> > but it seems it didn't address my specific issue. When I follow the wiki to use
> > POV-Ray for rendering, POV-Ray starts and I can see the corresponding path, but
> > I can't seem to find the .pov file in the Temp folder.
> >
> > My main goal is to add a custom piece of code to the POV-Ray script. However,
> > Blender seems to only allow texture replacement. Therefore, I need a way to
> > export the .pov file directly from Blender.
> >
> > Any help on how to properly export a .pov file would be greatly appreciated!
> > Thanks in advance!
> >
> > Harry
>
> What you see in an *.ini file.
> You should open it in notepad or another text editor. In that file, you
> will find the actual path to the *.pov file.
>
>
> Side note.
> From your screen shot, I see that you are using the admin account.
> That's a very bad idea. You should never use the admin account for
> normal operation, only to install some applications. Using that account
> is a serious security threat. That mean that ANY malicious application
> have unrestricted access to your whole system.
> Better use a regular account for normal use.
Thank you for the guidance on locating the *.ini file and explaining what to
look for within it. I'll open it in a text editor and check the path to the
*.pov file as you suggested.
Also, you're absolutely right about the use of the admin account. I appreciate
the heads-up on security best practices. I'll definitely switch to a regular
account for normal operations to minimize potential risks.
Harry
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