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hi,
"Harry Peverell" <har### [at] 163com> wrote:
> I'm having trouble with my POV-Ray rendering. The rendered image doesn't match
> my mesh model correctly. Specifically, there's a small rectangular area in the
> rendered output that looks different from the mesh.As you can see in the
> attachment, mesh model is on the left and rendered output is on the right.
>
> Does anyone know what might be causing this discrepancy? Any help would be much
> appreciated!
somewhere in the documentation is a proviso about order of vertices and
interior/exterior textures. if you provide your mesh with both (interior and
external) texture, does the "discrepancy" show up coloured ?
regards, jr.
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