I've read through the "HowTo:Use POV-Ray with Blender" documentation in detail,
but it seems it didn't address my specific issue. When I follow the wiki to use
POV-Ray for rendering, POV-Ray starts and I can see the corresponding path, but
I can't seem to find the .pov file in the Temp folder.
My main goal is to add a custom piece of code to the POV-Ray script. However,
Blender seems to only allow texture replacement. Therefore, I need a way to
export the .pov file directly from Blender.
Any help on how to properly export a .pov file would be greatly appreciated!
Thanks in advance!
Harry
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