POV-Ray : Newsgroups : povray.general : Not grokking mesh camera : Re: Not grokking mesh camera Server Time
30 May 2023 08:01:35 EDT (-0400)
  Re: Not grokking mesh camera  
From: jr
Date: 8 May 2023 08:55:00
Message: <web.6458f0b969f7937358c093306cde94f1@news.povray.org>

"Bald Eagle" <cre### [at] netscapenet> wrote:
> ...
> What if you jiggle not every pixel randomly, but every row as a whole?
> I can imagine that one could apply sine waves and other curves to the mesh and
> get a sort of fun-house mirror effect ... maybe.

yes.  as written, that is starting with stuff copied + modified from the
distribution mesh_cam scene/inc, there isn't really a good way of picking a
subset (of triangles) to treat separately.  (will put together an email, later
or tomorrow)

> As I understand it, you can layer / sum mesh cameras?  Some interesting
> experiments to be done there, I'm sure.

yes, and agree, interesting stuff ahead.

regards, jr.

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