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"yesbird" <nomail@nomail> wrote:
> > Hi yesbird
> >
> > I guess that if you add this to your scene:
> >
> > sphere {
> > <+4.3, -2.2, 0.0>, 1.2
> > pigment { color red 0.5 }
> > }
> >
> > - then you'll see what's going on.
> >
> > --
> > Tor Olav
> > http://subcube.com
> > https://github.com/t-o-k
>
> Hi, Tor.
> Thanks for suggestion.
> A miracle happened - problem has gone, but I can't figure out why.
This just gives your checkered plane textured surface something else
to reflect than itself.
What you saw was just reflections of several bright white squares.
--
Tor Olav
http://subcube.com
https://github.com/t-o-k
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