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hi,
"Adrien" <nomail@nomail> wrote:
> Thanks for your answer. I should have said, I did try to play around with
> various anti-aliasing options, but I get pretty much the same thing. Rendering
> at a higher resolution doesn't help either.
I added the recommended 'global_settings {assumed_gamma 1}' line to your code
and rendered it (using a v3.8 alpha) with
$ povray file.pov +a +am3 +a0.05 +ac0.99 +ag1 -j +q9
while there still are some artefacts, and, fwiw, I'm not an expert on textures
and lights etc, the settings helped, see attached. am confident others can
offer additional (better) advice.
regards, jr.
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