POV-Ray : Newsgroups : povray.general : mesh camera for UV-mapping output : Re: mesh camera for UV-mapping output Server Time
26 Nov 2022 04:22:29 EST (-0500)
  Re: mesh camera for UV-mapping output  
From: And
Date: 21 Nov 2022 01:20:00
Message: <web.637b17f8a8b89d33c7283c9baa81652d@news.povray.org>
William F Pokorny <ano### [at] anonymousorg> wrote:
> On 11/19/22 05:41, And wrote:
> > After one day, I found it can assign a more meticulous value, so I use 0.05.
> > I think it is good enough.
>
> No worries. If what you are using for AA is good enough, it's good
> enough :-).
>
> My suggested settings were more an experiment than proposed solution.
> It's not really reasonable of me to be burning your time with such
> things as I'm mostly watching from the sidelines these days rather than
> actively coding/hacking. I expect investigation as to cause and source
> code changes are needed for any universal fix to this texture baking,
> seam issue.
>
> Bill P.

Yes, oh...
I think if it can fix this seam issue is good, too.


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