"Shinzo" <zza### [at] gmxde> wrote:
> My guess is that POVRay calculates the lense sample positions just once for the
> whole image instead of resampling the lens positions for every pixel.
it's open source, so no guessing needed. ;-)
> If that is the case you might want to change that as it is really sad to see
> those artefacts from Scanline renderers of the 80ties in a real raytracer.
> BTW.: Have you thought about changing the RandomNumberGenerator? It seems that
> sometimes in special cases there appear sampling artefacts (Hyperplane
> artefacts) that seem to come from an Linear Congruential Generator (LCG). If
> POVRay uses an LCG-Generator you should think about exchanging it to an
> LCG/XORSHIFT combination or at least to a generator that uses a combination of
> linear-generation and non-linear-generation.
more (unnecessary :-)) guess-work. I've no idea of POV-Ray's "innards" but am
sure that if you were to post one or more patches providing (measurable)
improvement(s), they'd be looked at + considered.
Post a reply to this message