POV-Ray : Newsgroups : povray.general : Importing an image to use on pov ray and overlaying a line : Re: Importing an image to use on pov ray and overlaying a line Server Time
15 Oct 2024 23:42:06 EDT (-0400)
  Re: Importing an image to use on pov ray and overlaying a line  
From: jr
Date: 18 Jul 2022 03:40:00
Message: <web.62d50d79df954fb91be3cd4b6cde94f1@news.povray.org>
hi,

"6digit" <eob### [at] gmailcom> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > ...
> > one way is using an 'image_map' as a pigment, something like:
> >
> Thank you jr it worked fine but it appears theres a shadow as it is hard to see
> the image.

ok, there are two ways, essentially[*], to deal with a shadow: adapt the
light_source or the object.  there are 'shadowless' (lights) and 'no_shadow'
modified objects; you can get the details from this page:
<https://wiki.povray.org/content/Reference:Keywords>

[*] but bear in mind that many of the regulars here know a _lot_ more about
POV-Ray than I do :-).

also meant to mention, re cylindrical lines, there's a 'sphere_sweep' primitive
which folks here use to good effect to make "lines", recently eg Dave Blandston.


regards, jr.


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