Since a mesh is made of thousands or millions of triangles, it is tidy to keep
the data in separate files and include them in the .pov file whenever necessary.
I mean something like
#declare Vertices = read from vertices.txt;
#declare Faces = read from faces.txt;
fopen directive of POV-Ray reads the file into variables,
I don't know if it works as vertices and faces are thousands/millions of
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