I am trying to simulate images of GEO satellites taken from a ground-based
telescope, represented by the camera. I know that many GEO satellites creates
glint when their solar panels reflect the light towards the observer. I have
already created the geometry and calculated their position.
The issue I am experiencing now is the following:
- I used a small FOV (angle 0.35) to simulate the telescope, and the objects in
the scene (Sun and Satellite) have been rendered 1000 times closer to it in
order to make them visible. However, the solar panels seem not to be shiny
enough to generate a quasi-instantaneous glint as I would expect.
These are the finish properties given to the solar panels, together with a
Does anyone know how can I make them shinier? Is it a problem related with the
material or is it due to the very low FOV?
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