|
|
"Bald Eagle" <cre### [at] netscapenet> wrote:
> Check out this thread where we measure the elapsed time.
>
>
http://news.povray.org/povray.general/message/%3Cweb.59da2fc231ae2f125cafe28e0%40news.povray.org%3E/#%3Cweb.59da2fc23
1a
> e2f125cafe28e0%40news.povray.org%3E
>
> That's parsing time in the scene file.
>
> You'll get the render time in the render statistics after the render completes.
The code is quite handy. In fact, I tried to run some benchmarks, but for the
sphere example, the difference is trivial to make any conclusion. And I was
afraid other factors may come to consideration if blindly test complex systems.
Thus, I asked my question from the theoretical perspective to understand the
fundamental concept.
Post a reply to this message
|
|