POV-Ray : Newsgroups : povray.general : Request for Comments: Quadratic Bezier Splines : Re: Request for Comments: Quadratic Bezier Splines Server Time
20 Jun 2024 23:35:22 EDT (-0400)
  Re: Request for Comments: Quadratic Bezier Splines  
From: ingo
Date: 7 Jun 2021 05:36:31
Message: <XnsAD42761851048seed7@news.povray.org>
in news:60bd43a2$1@news.povray.org clipka wrote:

> Thoughts, anyone?

as it is clear that it is a spline, or curve, bezier2, bezier3

A few minutes ago in http://news.povray.org/povray.binaries.scene-
3CXnsAD427355E3A62seed7%40news.povray.org%3E I posted a new version of a 
curvers / splines include file. I think the concept would make a nice 
addition to POV-Ray if implemented in C++ (that I sadly don't speak) as a 
substitute/addition to the current splines.


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