in news:firstname.lastname@example.org jr wrote:
With the windows "pov ide" changes can be made fast and all the Unix tools
run fine when using th eproper packages. It just that it all adds up, even
if it is just a few characters.
#local ADSRarr[_adsr_decay][_adsr_base] = (ADSRarr[_adsr_sustain]
[_adsr_level] - ADSRarr[_adsr_target_ratio][_adsr_dr]) * (1 - ADSRarr
#local ADSRarr[_decay][_base] = (ADSRarr[_sustain][_Level] - ADSRarr
[_target_ratio][_dr]) * (1 - ADSRarr[_decay][r_coef]);
In general I have no problems with collisions, but with arrays I'm not
relley sure as I declare an array, the pass it to a macro where I change
it using #local 'in place' without 'returning' anything.
Guess I'll give it a go and see waht goes wrong, in time,
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