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On 20.09.2024 18:22, kurtz le pirate wrote:
> On 16/09/2024 09:39, Ilya Razmanov wrote:
> Ho, yes. Well know tricks
> Here, a "thingie plane" based on your object ;)
With recent update, I added a couple more presets using similar idea,
like that one:
#local timerand = seed(int(now*100000)); // Seeding time {#886600, 1}
#local a = 1.5; // Overall offset factor, exceeding 2.0 may lead to
weird effects
// Critical part: {#880000, 2}
#declare of26 = <a * (rand(timerand) - 0.5), a * (rand(timerand) - 0.5)>;
#declare of48 = <a * (rand(timerand) - 0.5), a * (rand(timerand) - 0.5)>;
#declare thingie = prism{conic_sweep linear_spline -1, 0, 9,
<-1, -1>, <0, -1> + of26, <1, -1>,
<1, 0> + of48,
<1, 1>, <0, 1> + of26, <-1, 1>,
<-1, 0> + of48,
<-1, -1>}
Funny thing is, it works :-)
--
Ilyich the Toad
https://dnyarri.github.io/
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