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On 27/01/2024 08:26, Thomas de Groot wrote:
>
> What (always) helps for me in such cases is using stochastic
> antialiasing (+am3 etc) in the radiosity block (v3.7 & v3.8):
>
> //+w1000 +h450 +am3 +a0.01 +ac0.90 +r3 +bm2 +bs8 +wt7
>
Yes, stochastic antialiasing (with Thresold = 0) work do the trick !!
But rendering time has increased considerably :
Method 1, Threshold 0.300, Depth 3, Jitter 1.00, Gamma 2.50 :
*1 minutes 51 seconds*
Method 3, Threshold 0.000, Depth 3, Jitter 1.00, Gamma 2.50 :
*48 minutes 19 seconds*
That is twenty-six times longer. As long as the image is good ;)
I update my web page.
@Bald Eagle : yes, Inigo Quilez web site is the site is really very
interesting but I have some trouble understanding a lot of things.
Thanks.
--
Kurtz le pirate
Compagnie de la Banquise
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