|
|
On 2024-01-17 04:29 (-4), William F Pokorny wrote:
> Does anyone know why the global 'radiosity { importance <float> }'
> setting ended up in the default{} block rather than in 'global_settings{
> radiosity {} }' block along with the other global radiosity settings(a)?
>
> I'm likely going to dump the 'default{}' block altogether in my yuqk
> fork(b). Not much in the way of doing it - except, there is this global,
> radiosity, importance option sitting in there. It seems out of place to
> me and I don't immediately see a reason for the set up in the internal
> code...
>
> Am I missing reason(s) it made sense for this importance option alone of
> the global radiosity settings to be in the default{} block?
default{} is also used for textures, and I find sometimes it useful to
change the default texture as I move onto different parts of a scene.
That capability sounds useful for default radiosity importance as well,
and global_settings{} does not allow that flexibility.
Post a reply to this message
|
|