POV-Ray : Newsgroups : povray.general : uv mapping triangles in mesh {} : Re: uv mapping triangles in mesh {} Server Time
15 Jul 2024 01:28:31 EDT (-0400)
  Re: uv mapping triangles in mesh {}  
From: Thomas de Groot
Date: 23 Mar 2023 09:00:26
Message: <641c4d6a@news.povray.org>
Op 23-3-2023 om 02:06 schreef Bald Eagle:
> Can someone tell me what stupid thing I'm doing wrong, or if somehow
> uv mapping of meshes got broken?
> 

Is something like this what you want to get?

I just changed rgbt 1 into rgb 1:
#declare Test = texture {pigment {object {Torus rgb 1, rgb y+z}}}


-- 
Thomas


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