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Le 2023-03-19 à 10:41, Bald Eagle a écrit :
> "Kenneth" <kdw### [at] gmail com> wrote:
>
>> Given the current mix of flaws, the use of a string literal still has me
>> scratching my head...
>> #ifdef("...string...")
>>
>> Alain's and JR's explanation of the expected behavior seems valid; but with a
>> properly-working #ifdef, should the comparison fail outright (fatal error)? Or
>> should it still be seen as defined? I'm mostly just curious ;-)
>
> One might suggest:
> "Expected variable name, literal value found instead."
>
> -or- "It is what is is." ;)
>
>
>
>
> The correct answer for me has always been OPTIONS.
>
> When everything gets locked into a one-right-answer only format, it usually just
> creates new problems in the process of "solving" the old.
>
> I was just reading some old threads concerning this type of thing, and the
> degenerate triangle warning vs 0-length fatal error for cylinders was brought
> up.
>
> For some scenes it could be a critical thing to stop the render. For others,
> you might want to just ignore them all. Usually these things are addressed by
> the users with workarounds, but why not have a configuration file that states
> how to handle these cases, an additional argument for the object instantiation
> that provides for individual control, or an error-trapping mechanism (with error
> code) that allows the user to write their own programmatic/logical solution
> based on further testing and flow control, and allows the user to issue better
> warnings that the cryptic ones currently hard-coded in source?
>
>
>
Or even a global_settings entry, such as :
Ignore_degenerate true|false //default to false
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