On 2/9/23 03:01, jr wrote:
>> Assuming that the CPU threads refers to the trace time, is there any similar
>> ways to minimise number of threads or impact of threads on photon time and
>> radiosity time. Screenshots of CPU Utilisation are attached for reference
> not that I'm aware of, but hope someone in-the-know will butt in.
While making no claims to being in the know... ;-) My understanding
matches yours jr.
I think the state of things is there is always more threads than +WTn
active though often they are not consuming time. For example, there is a
master thread sitting atop and managing the rendering threads - which
consumes little time.
I'm not sure off the top of my head how the POV-Ray reported thread
counts come about for photons and radiosity with respect to threads used
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