On 16/09/2022 00:44, David Kraics wrote:
> trying to render an airplane and I need a more subtle curve. let me explain.
> Imagine a box that is one unit high and four units wide. Now place, in front of
> it, a quarter of a cylinder with a radius of one unit. The center of the quarter
> cylinder is at the top right corner of the box. The curve then travels, from the
> bottom right corner, to the top left corner, thanks to a 4 scale in the x
> direction. How do I make that curve more subtle, to closer approach an almost
> straight line between those two corners?
This page will surely give you ideas :
Kurtz le pirate
Compagnie de la Banquise
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