POV-Ray : Newsgroups : povray.general : gamma issues 3.8 : Re: gamma issues 3.8 Server Time
22 May 2024 01:20:40 EDT (-0400)
  Re: gamma issues 3.8  
From: clipka
Date: 16 Jun 2021 12:26:31
Message: <60ca2637$1@news.povray.org>
Am 16.06.2021 um 15:20 schrieb ingo:

> Now, I don't think we can just toss all that doesn't look right. But do we
> realy need all the old stuff? What's wrong with keeping a repository of
> those with the comment that they only look right when used with the
> equipment and settings the creator used.

What I'd really like to see is some esteemed members of the community 
sticking their heads together, looking through the sample scenes, and 
then deciding, on a case-by-case basis, how to proceed with the scene.

I'm okay with _deliberately_ keeping scenes as they are, I'm okay with 
giving them a bit of a facelift, and I'm okay with giving them a major 
overhaul. I can live with either of those approaches.

What really bugs me is that we've been dragging around outdated scenes 
because nobody BOTHERS to take the time and give them some love and 
care. Because it's easier to forget about it once again, and just go 
ahead with the next release cycle.

DECIDING is the keyword in that sentence up there. If we leave the 
scenes unchanged once again, I want that to be a deliberate DECISION. 
Ideally for each and every individual scene.

If we want that to be done, NOW is the time to go into action, because 
we're heading towards bundling them with binaries and saying "this is 
it, these are the scenes we consider authoritative part of the official 
release proper".

And no, I feel in no position to make such decisions. This is something 
the people on the artistic end of the equation should have the last word 
on, not some technical nerd like me who hasn't thrown together a single 
scene for artistic purposes in ages.

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