POV-Ray : Newsgroups : povray.general : Request for Comments: Quadratic Bezier Splines : Re: Request for Comments: Quadratic Bezier Splines Server Time
2 Aug 2021 17:36:30 EDT (-0400)
  Re: Request for Comments: Quadratic Bezier Splines  
From: clipka
Date: 8 Jun 2021 20:16:43
Message: <60c0086b$1@news.povray.org>
Am 08.06.2021 um 10:41 schrieb Mr:

> not eyepleasing user API level... In many software the  word b_spline
> ("B-Spline") seems quite conventional to talk about bezier spline if less
> verbosity is needed, maybe that could provide inspiration for more options?

B-Splines are a different beast entirely. There, the "B" stands for 
"basis", not "Bezier".

> Also, sorry if below point even increases the challenge, but to be future proof,
> couldn't this be planned with respect to the eventuality of NURBS getting into
> POV master one day, avoiding collisions, but also solving the confusion existing
> in most other software between these (different? hierarchized?) kinds of
> geometry?

I don't see a conflict between any of the proposed monikers and "NURBS". 
Oh, and those are _still_ another matter, being an extension to the 
concept of B-Splines.


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