POV-Ray : Newsgroups : povray.general : Mapping Textures on irregular shapes : Re: Mapping Textures on irregular shapes Server Time
15 Jul 2024 07:30:00 EDT (-0400)
  Re: Mapping Textures on irregular shapes  
From: Alain Martel
Date: 22 Apr 2020 20:15:20
Message: <5ea0de18$1@news.povray.org>
Le 2020-04-22 à 19:49, Josh a écrit :
> Thanks, this is helpful! If I have a shape in Wings3D for example and export it
> as an OBJ, will it automatically have a "uv_map"? Or do I have to 'create' one
> by hand?
> Josh

It will have an uv_map if you gave it a texture in Wings3D.
I think that you can «paint» your model in Wings3D as it seems to be a 
relatively common feature of most modellers.

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