Anthony D. Baye wrote:
> I have a prop object I just finished creating, it is built from individually
> textured elements.
> what I'd like to do is add detail textures to the whole thing, based on image
> maps, but I can't figure out how to make it work.
IIRC you cannot override (or add to) textures of subcomponents. If you
wish to layer textures you need to apply all textures on the same level.
In some situations this forces you to a less elegant solution.
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